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The Twin Paradises of Bytopia were two layers that formed one of the Outer Planes in the Great Wheel cosmology model representing alignments between lawful good and neutral good.[6][10]

Some characteristics of this plane were ascribed to the World Tree cosmology planes of Golden Hills[11] and the House of the Triad[12] when that cosmology became popular. The Golden Hills became part of Arvandor after the Spellplague and the House of the Triad became known as Celestia[13] as described by the World Axis cosmology.

No jink for your dinner? No problem. There's a roof that needs fixing — hop to it, lads!
— Kendia, Bytopian innkeeper.[14]

Description[]

The two layers of this plane were joined at one barrier which happened to span the entire sky at about 10 miles (16km) above sea level. Gravity for each layer was normal for that layer but switched direction as soon as one crossed the barrier. The inhabitants of one layer could look up and see the other layer hanging upside down high overhead. Several mountains reached the crossover point and a few met mountains rising up from the other side, allowing careful climbers a way to reach the other layer. Also the space between layers was filled with air, allowing flight from one side to the other. Each layer glowed with a golden-white light.[1]

Dothion[]

Main article: Dothion

Dothion was a bucolic land of old forests and huge meadows subject to mild seasonal changes and gentle weather. Portals to Seven Heavens, Elysium, and Concordant Opposition were found in caverns as brightly glowing patterns: concentric circles for the Seven Heavens, radiating lines for Elysium, and both patterns superimposed, which resembled a spider web, for Concordant Opposition. Travelers from the Astral Plane would emerge from the color pools on this layer.[1]

Shurrock[]

Main article: Shurrock

Across the barrier, Shurrock had much the same landscape features but much harsher weather: summers were hot and winters were long and cold. Storms were more common here, with booming thunder and heavy rains. Life on the Shurrock side was more challenging and kept the inhabitants busy, but both sides were virtuously industrious.[1]

Inhabitants[]

The animals in the Twin Paradises were sentient with average intelligence or above, but did not have the ability to speak. Some trees were also intelligent, similar to treants from the Prime Material Plane.[1] The usual menagerie of upper plane creatures were found here,[1] including solars,[15] planetars,[16] hollyphants,[17] devas,[18] foo creatures,[19] baku,[20] and agathia.[21]

Inhabitants of the plane created a type of stout[22] and a type of aromatic spiced nutbread with carrots and almonds. It was served in thick slices and tasted mildly sweet. These products could be found sold in the planar city of Sigil.[23]

Realms[]

DothionShurrockDothionShurrockBytopia-3e

A representation of the layers of Bytopia, according to the Great Wheel Cosmology. Hovering over the map will reveal main features. Clicking will link to the article for that location.

Appendix[]

Appearances[]

Video Games

Referenced only
Planescape: Torment

Card Games

Organized Play & Licensed Adventures

References[]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 89. ISBN 0880383992.
  2. Jeff Grubb (April 1987). “Plane Speaking: Tuning in to the Outer Planes”. In Roger E. Moore ed. Dragon #120 (TSR, Inc.), pp. 42–43.
  3. Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 62. ISBN 0880383992.
  4. Jeff Grubb, Bruce R. Cordell, David Noonan (September 2001). Manual of the Planes 3rd edition. (Wizards of the Coast), p. 49. ISBN 0-7869-1850-8.
  5. Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 47. ISBN 978-0786965622.
  6. 6.0 6.1 Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 73. ISBN 0880383992.
  7. Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 75. ISBN 0880383992.
  8. Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), pp. 78–82. ISBN 0880383992.
  9. Jeff Grubb, Bruce R. Cordell, David Noonan (September 2001). Manual of the Planes 3rd edition. (Wizards of the Coast), pp. 136–138. ISBN 0-7869-1850-8.
  10. Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 58. ISBN 978-0786965622.
  11. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 155. ISBN 0-7869-3134-5.
  12. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 159. ISBN 0-7869-3134-5.
  13. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 62. ISBN 978-0-7869-4924-3.
  14. Colin McComb, Dale Donovan (December 1995). “A Player's Guide to Conflict”. In Michele Carter ed. Planes of Conflict (TSR, Inc.), p. 12. ISBN 0-7869-0309-0.
  15. Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 111. ISBN 0-88038-031-4.
  16. Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 101. ISBN 0-88038-031-4.
  17. Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 75. ISBN 0-88038-031-4.
  18. Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 42. ISBN 0-88038-031-4.
  19. Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 65. ISBN 0-88038-031-4.
  20. Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 12. ISBN 0-88038-031-4.
  21. Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 9. ISBN 0-88038-031-4.
  22. Dale Donovan (May 1998). For Duty & Deity. (Wizards of the Coast), p. 9. ISBN 0-7869-1234-0.
  23. Black Isle Studios (December 1999). Designed by Chris Avellone. Planescape: Torment. Interplay.
  24. Gary Gygax (August, 1985). Unearthed Arcana (1st edition). (TSR, Inc.), p. 117. ISBN 0880380845.
  25. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 141. ISBN 0-7869-1239-1.
  26. Colin McComb (October 1996). On Hallowed Ground. Edited by Ray Vallese. (TSR, Inc.), p. 109. ISBN 0-7869-0430-5.
  27. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 143. ISBN 0-7869-1239-1.
  28. Colin McComb (October 1996). On Hallowed Ground. Edited by Ray Vallese. (TSR, Inc.), p. 111. ISBN 0-7869-0430-5.
  29. 29.0 29.1 Gary Gygax (August, 1985). Unearthed Arcana (1st edition). (TSR, Inc.), p. 118. ISBN 0880380845.
  30. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 149. ISBN 0-7869-1239-1.
  31. James Ward, Robert J. Kuntz (August 1980). Deities & Demigods. Edited by Lawrence Schick. (TSR, Inc.), p. 109. ISBN 0-935696-22-9.
  32. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 151. ISBN 0-7869-1239-1.
  33. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 64. ISBN 0-7869-1239-1.
  34. Ed Greenwood, Jeff Grubb (August 1987). “Cyclopedia of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), p. 11. ISBN 0-88038-472-7.
  35. Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 21. ISBN 0-8803-8828-5.
  36. Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), p. 75. ISBN 978-0786903849.
  37. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 154. ISBN 0-7869-1239-1.
  38. Colin McComb (October 1996). On Hallowed Ground. Edited by Ray Vallese. (TSR, Inc.), p. 91. ISBN 0-7869-0430-5.

Connections[]

The Twin Paradises of Bytopia
Layers and their Realms
Dothion Shurrock
Deephome
Golden Hills
(Gemstone BurrowGlitterhomeHidden KnollMithral ForgeStronghavenWhisperleaf)
Martyrdom
Watchkeep
Windwrath



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