Caltrops were known to come in a variety of shapes and sizes, though typically they had a spherical shape and were lined with either four or six spikes or prongs. These spikes were typically arranged in a tetrahedral pattern, which ensured that when tossed there would always be a spike facing up regardless of how a caltrop landed.
When dropped on the ground during a pursuit, caltrops did a wonderful job of slowing down and even injuring the pursuing party, allowing a thief extra time to make his or her escape.
Though they were surely independently made in other lands of Toril, caltrops were known throughout the north to have been invented in Sundabar. They were a popular export of the Old Anvil Smithy within the city.
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- ↑ 1.0 1.1 1.2 1.3 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 19. ISBN 0-5607-6327-2.
- ↑ Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 108. ISBN 1-56076-109-1.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 128. ISBN 0-7869-2886-7.
- ↑ Jeremy Crawford, Stephen Schubert (September 2011). Mordenkainen's Magnificent Emporium. (Wizards of the Coast), p. 124. ISBN 978-0786957446.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 150. ISBN 978-0-7869-6560-1.
- ↑ John Nephew, Carl Sargent and Douglas Niles (1989). The Complete Thief's Handbook. Edited by Scott Haring. (TSR), p. 99. ISBN 0-88038-780-7.
- ↑ Rory Bowman (May 1982). “Or with a weird one”. In Kim Mohan ed. Dragon #61 (TSR, Inc.), p. 20.
- ↑ Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 183. ISBN 1-5607-6678-6.