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The Castle Ward of Waterdeep lies at the center of the city. It encompasses Mount Waterdeep, its castle, and much of the government of the city. This includes the Palace of Waterdeep, occupied by Piergeiron the Paladinson, and the residences of many prosperous Waterdhavians.[1] Among these citizens were celebrated retired adventurers such as Mirt the Moneylender.[2]

Notable LocationsEdit

Mount Waterdeep
The massive peak around which Waterdeep was built[1] encompassed the southwest portion of the city.[3] Atop its summit was the Peaktop Aerie, which housed the city's famed Griffon cavalry, and its sea-facing flank featured 11 triple-catapults armed with rock and flammable pots. Beneath these armaments were the sea caves, which allowed passage for ships to River Sargauth and the undercity of Skullport.[1]
Castle ward-5e

A City Watch patrol in the Castle Ward.

New Olamn
The bardic college was located on the rocky cliffside, in the western edge of the ward, overlooking the Sea of Swords. It was accessible by the cliffside path along Mount Waterdeep, or Mount Melody Walk, the subterranean passageway that was dug through the mountain's side.[1]
Walking Statues of Waterdeep
No less than six of the statues resided in this Ward:[4]

Castles, keeps and towersEdit

Castle Waterdeep
The great fortress of Waterdeep loomed over the surrounding ward from the side of Mount Waterdeep. Its hanging banners and heraldry were so massive they signaled diplomatic arrivals and ceremonial announcements to those even in the southern wards of the city.[1] It was used by the city guard and the watch for training, housed the stables for some 70 warhorses and held several levels of subterranean dungeons.[5]
Palace of Waterdeep
The white marble palace of the city's Lords stood as a beacon of the incorruptibility of their rule over the city. The shining tower housed the Lords' court, embassies from other city-states and nations and the offices of city officials, including those from the City Guard and Watch.[1]

Civic BuildingsEdit

Open AreasEdit

Fetlock Court
The paved courtyard served as a rallying point for Waterdeep's cavalry before they went on patrol in the countryside. It also served as a concert area for bards from the college who needed a venue outside their quarters to practice their art.[1]
Market
The largest open area within the city was the marketplace between Trader's Way and Bazaar street.[2] It was full of merchants carts and stalls both day and night and was the best place in the city to find a good price for any trade good found in Faerûn, assuming one had some skill at haggling.[1]

Religious CentersEdit

InnsEdit

Festhalls and TavernsEdit

GuildhallsEdit

Shops & BusinessesEdit

ResidencesEdit

Streets & AlleysEdit

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AppendixEdit

GalleryEdit

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 96. ISBN 0-7869-3693-2.
  2. 2.0 2.1 Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 100. ISBN 0-7869-3693-2.
  3. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 93. ISBN 0-7869-3693-2.
  4. 4.0 4.1 Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the Coast), p. (182). ISBN 978-0-7869-6625-7.
  5. 5.0 5.1 5.2 5.3 Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 22. ISBN 0-88038-490-5.
  6. 6.0 6.1 6.2 6.3 6.4 6.5 Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 23. ISBN 0-88038-490-5.
  7. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 26. ISBN 0-7869-3693-2.
  8. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 43. ISBN 0-7869-3693-2.
  9. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 47. ISBN 0-7869-3693-2.
  10. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 40. ISBN 0-7869-3693-2.
  11. Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the Coast), p. (183). ISBN 978-0-7869-6625-7.
  12. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 39. ISBN 0-88038-490-5.
  13. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 43. ISBN 0-88038-490-5.
  14. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 101. ISBN 0-7869-3693-2.
  15. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 41. ISBN 0-88038-490-5.
  16. 16.0 16.1 Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 44. ISBN 0-88038-490-5.
  17. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 38. ISBN 0-88038-490-5.
  18. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 37. ISBN 0-88038-490-5.
  19. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 40. ISBN 0-88038-490-5.
  20. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 32. ISBN 0-88038-490-5.
  21. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 74. ISBN 0-7869-3693-2.
  22. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 51. ISBN 0-88038-490-5.

ConnectionEdit

Wards of Waterdeep