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Cat charm was a spell unique to Maztica.[1]

Effects[]

This spell allowed a caster to detect the presence of any non-magical feline such as a jaguar. The spell did not summon a feline to the caster, the targeted feline had to be within sight and within at least 20 yards (18 meters) of the caster. Once successfully cast, the charmed feline was able to understand rudimentary commands and perform simple tasks. Tasks often included guarding the caster or attacking an enemy. The caster was also able to tie a message around the feline's neck and have them deliver a message. The further away the feline traveled from the caster, the greater the chance the spell would be broken. The enchantment lasted at least a week. [1][2]

Components[]

The spell required verbal and material components.[1][2]

Appendix[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 Douglas Niles (August 1991). “A Journey to the True World”. Maztica Campaign Set (TSR, Inc.), p. 83. ISBN 1-5607-6084-2.
  2. 2.0 2.1 2.2 Mark Middleton et al (November 1996). Wizard's Spell Compendium Volume One. (TSR, Inc), p. 124. ISBN 978-0786904365.