Dungeons and Dragons categorizes weapon damage into three types: bludgeoning, slashing, and piercing. Slashing weapons deal damage by force applied by a long sharp edge, whereas piercing weapons apply their force at a point and bludgeoning weapons impact a relatively large area. Some creatures are resistant or immune to certain types of damage. For example, a skeleton takes less damage from piercing and slashing weapons.[1]
References[]
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 114. ISBN 0-7869-2886-7.
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All items (300)
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B
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- Bastard sword
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- Battleaxe
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- Beruel's Retort
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- Blackguard's sword
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- Blackrazor
- Blade Dlardrageth
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- Blade of roses
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- Blooded greataxe
- Bloodstone double axe
- Bonesaw
- Broadsword
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- Burnt Steel
C
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- Dagger
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- Dagger of fiery demise
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- Daggerford Blade
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- Defender greataxe
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- Dragon's Grasp
- Drakethroat glaive
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- Duergar-forged axe
- Duskblade
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E
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G
H
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K
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