Celestial eladrin (plural either "eladrin" or "eladrins") were fey celestials native to Arborea, primarily in Arvandor, although their faerie court was located in the Gates of the Moon.
Unlike the celestials of other planes, the eladrin did not serve the gods in dominion of the planes; rather, they were allies. One exception to this was the god Shevarash, who had ghaele eladrin in his service. The goddess Selûne sometimes transformed favored petitioners into eladrin as a reward for their faithful service in their mortal lives.
All eladrin were immune to harm from electricity. They were resistant to acid, cold, and fire and could not be turned to stone by magical means. Most could see in darkness.
- A sprite-like-like eladrin with the alternate form of a ball of light.
- An elf-like eladrin with the alternate form of a whirlwind of dust, snow, or sand.
- An aquatic eladrin with the alternate form of a golden dolphin made from shimmering water.
- An elf-like eladrin with the alternate form of a ball of light.
- An elf-like eladrin with the alternate form of a pillar of fire.
- An elf-like eladrin with the alternate form of a globe of eldritch colors.
- An elf-like eladrin with the alternate form of a scintillating sphere of rainbow-colored light.
Eladrin were creatures of freedom and goodness. They took joy from their own existence and lived lives of celebration and art. Their wild natures left them somewhat unpredictable, yet they could always be trusted to avoid actual wickedness.
Eladrin were archenemies of all manner of fiends, and would roam the multiverse looking for people to aid with acts of kindness and evil to oppose. Among celestials, eladrin perhaps had the shortest tempers in regards to their response toward injustice and oppression.
An eladrin was a powerful foe who fought with cleverness and without fear.
In Arborea, an eladrin was constantly on the move, seeking beauty and adventure from place to place. A portal linked the realms of Arvandor and the Gates of the Moon, so that the eladrin could travel freely back and forth amongst their kin.
The eladrin of Arvandor and the Gates of the Moon respected and often worked with the Seldarine but were not subservient to them. The eladrin were instead led by Morwel, the Queen of the Stars, and her two consorts, Faerinaal and Qwynharwyf. Her court was found in the Gates of the Moon.
As far as they knew, the eladrin had been ruled by Queen Morwel for their entire existence.
Immediately following the Age before Ages, before the obyriths lost the Abyss, Pale Night, Mother of Demons, tricked then Royal Consort of Morwel Ascodel into a pact, the result of which condemned thousands of eladrin children to the 471st layer of the Abyss, Androlynne. Countless celestials responded and came to the eladrin children's aid—ki-rin, foo creatures, hollyphants, moon dogs, couatl, and the eladrin themselves. The war to protect the bound eladrin children continued for millennia.
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 Richard Baker (October 1995). Monstrous Compendium Planescape Appendix II. Edited by Karen S. Boomgarden. (TSR, Inc.), p. ?. ISBN 0-7869-0173-X.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), p. 93. ISBN 0-7869-2893-X.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 143. ISBN 0-7869-3134-5.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 189. ISBN 0-7869-3134-5.
- ↑ 5.0 5.1 5.2 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 154. ISBN 0-7869-3134-5.
- ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 James Wyatt, Darrin Drader, Christopher Perkins (October 2003). Book of Exalted Deeds. (TSR, Inc), p. 168. ISBN 0-7869-3136-1.
- ↑ Sean K. Reynolds (2002-05-04). Deity Do's and Don'ts (Zipped PDF). Wizards of the Coast. p. 14. Archived from the original on 2016-11-01. Retrieved on 2018-09-08.
- ↑ Ed Greenwood, Eric L. Boyd (March 2006). Power of Faerûn. (Wizards of the Coast), p. 54. ISBN 0-7869-3910-9.
- ↑ Richard Baker (2008-11-07). The one and only "Ask the Realms designers thread" 4. Archived from the original on 2015-10-01. Retrieved on 2018-01-06. "[The term "eladrin"] refers to a race of fey who run the gamut from "high elves" -- the most common eladrin -- through various noble or royal beings who include some of the 3e types you might remember, such as bralani or ghaele eladrins, and even on up to extremely powerful archfey -- unique individuals who are as powerful as demon princes or archdevils."
- ↑ James Wyatt, Darrin Drader, Christopher Perkins (October 2003). Book of Exalted Deeds. (TSR, Inc), p. 191. ISBN 0-7869-3136-1.
- ↑ 11.0 11.1 James Wyatt, Darrin Drader, Christopher Perkins (October 2003). Book of Exalted Deeds. (TSR, Inc), p. 150. ISBN 0-7869-3136-1.
- ↑ Ed Stark, James Jacobs, Erik Mona (June 13, 2006). Fiendish Codex I: Hordes of the Abyss. (Wizards of the Coast), pp. 148–150. ISBN 0-7869-3919-2.
(any good alignment)
Asura • Bariaur • Couatl • Einheriar • Foo creature (Foo dog • Foo lion) • Hollyphant • Ki-rin • Lillend • Moon dog • Pegasus • Shirokinukatsukami • Unicorn
Aasimar (Deva) • Half-celestial