A celestial patron was one possible sponsor for a warlock. If a bargain was made between a warlock and a being from the Upper Planes, such as an empyrean, ki-rin, solar, unicorn, or some other resident of the realms of good, the warlock's patron gave them access to certain powers, that included a suite of spells.[3][4] Warlocks of such patrons were recorded to exist by the crime lord and beholder, Xanathar.[4]
Culture[]
These individuals were often quite successful at establishing trust between different parties.[5]
Celestial Patrons[]
Abilities[]
Starting off, beginner warlocks who had chosen a celestial sponsor would gain two cantrips: light and sacred flame. They were also able to heal their allies' wounds, and should they become experienced enough, they could resist radiant damage. These warlocks would also find themselves having an additional pool of health after they had rested, and may have also been able to resist death from crucial blows.[6]
Novice warlocks of such a pact could cast cure wounds, guiding bolt, flaming sphere, and lesser restoration. The Celestial would grant both daylight and revivify to experienced spellcasters. Those that were very skilled and were still sponsored by their patron would gain access to guardian of faith and wall of fire, as well as flame strike and greater restoration.[4]
Appendix[]
References[]
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 106–109. ISBN 978-0-7869-6560-1.
- ↑ Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), pp. 54–55. ISBN 978-0-7869-6612-7.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 107. ISBN 978-0-7869-6560-1.
- ↑ 4.0 4.1 4.2 Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), p. 54. ISBN 978-0-7869-6612-7.
- ↑ Jerry Holkins, Elyssa Grant, Scott Fitzgerald Gray (June 18, 2019). Acquisitions Incorporated. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 70. ISBN 978-0786966905.
- ↑ Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), p. 55. ISBN 978-0-7869-6612-7.
Connections[]
Artificer
Alchemist • Artillerist
Bard
College of Glamour • College of Lore • College of Swords • College of Valor • College of Whispers
Ranger
Beast master • Hunter • Gloom stalker • Monster slayer • Swarmkeeper
Rogue
Arcane trickster • Assassin • Inquisitive • Mastermind • Scout • Soulknife • Swashbuckler • Thief
Sorcerer
Aberrant mind • Clockwork soul • Dragon magic • Shadow magic • Storm sorcery • Wild magic
Warlock
Celestial patron • Archfey patron • Hexblade • Fiend patron • Great Old One patron • Undying patron
Wizard
Abjurer • Conjurer • Diviner • Enchanter • Evoker • Illusionist • Necromancer • Transmuter • War mage
Cleric
Death domain • Divine domain • Knowledge domain • Life domain • Light domain • Nature domain • Tempest domain • Trickery domain
Druid
Circle of Dreams • Circle of the Land • Circle of the Moon • Circle of the Shepherd • Circle of Spores • Circle of Stars
Paladin
Oath of the Ancients • Oath of Conquest • Oath of the Crown • Oath of Devotion • Oath of Vengeance
Barbarian
Path of the ancestral guardian • Path of the berserker • Path of the storm herald • Path of the totem warrior • Path of wild magic • Path of the zealot
Fighter
Arcane archer • Battle master • Cavalier • Champion • Eldritch knight • Samurai
Monk
Way of the Drunken Master • Way of the Four Elements • Way of the Kensei • Way of the Sun Soul • Way of the Open Hand • Way of Shadow