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The goddesses Selûne and Tymora both are part of the change domain but both have a different view of change. In the eyes of the goddess of the tides and the cycles of the moon, Selûne, everything that changes will some day change back. She looks upon change as a natural, continual process essential to life and the world. Tymora believes people should embrace the change that occurs in their lives no matter how small it might seem, and to seek out experiences that will alter their lives. The lady luck believes change, especially random change, invites growth. [1]

Change Domain DeitiesEdit

SelûneTymora

Power of change DomainEdit

Any divine caster that worships a deity who claims the change domain may choose to channel the deities powers within the domain, and when the caster chooses the domain she will become more skilled in thievery. When a caster who chooses to channel the domain uses a power that is within the domain she will become more accurate with her attacks shorty after the casting and within the battle.
The powers of the change Domain are:
Bolstering strike
Divine bolts
Overwhelming strike
Recovery strike

The cycle of change divinityEdit

To use the divinity of the change domain one must have the channel divinity class feat and worship a deity of the domain. And when the caster has this it gains the ability to use Cycle of change

Cycle of changeEdit

Channeling the power of your deity you take a effect to where its carried with the least amount of burden. With the divinity of the domain you relocate an effect from an ally to your self, or from yourself to an ally with a touch.[2]

ReferencesEdit

Deity Domains
3rd, 3.5, and 5th Editions
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