Forgotten Realms Wiki
Advertisement
Forgotten Realms Wiki

The Charity domain was a deity domain that granted divine spellcasters like clerics with charity-related spells and powers.[1]

Deities

Powers

They could temporarily bequeath a portion of their health to an ally.[1]

Spells

Novice spellcasters were able to use the goodberry, aid, and create food and water spells. Clerics of some experience could cast imbue with spell ability, mass cure light wounds, and heroes' feast. Those that were masters of this domain had access to refuge, Mordenkainen's magnificent mansion, and mass heal.[1]

Appendix

References

  1. 1.0 1.1 1.2 Hal Maclean (May 2007). “Seven Saintly Domains”. In Erik Mona ed. Dragon #355 (Paizo Publishing, LLC), p. 26.

Connections

Deity Domains
3rd, 3.5, and 5th Editions
AirAnimalArcanaAvariceBalanceBestialBlightbringerCavernCelestialChangeChaosCharityCharmChastityCivilizationColdCommunityCorruptionCraftCreationDarknessDeathDemonicDestructionDiabolicDreamDrowDwarfEarthElfEnduranceEnvyEvilFamilyFateFeyFireForgeFreedomGenerosityGloryGluttonyGnomeGoodGraveGreedHalflingHatredHealingHeraldHopeHumilityHuntIllusionJoyJusticeKnowledgeLawLifeLightLoveLuckLustMadnessMagicMentalismMetalMindMoonNatureNobilityOceanOrcOrderPainPatiencePeacePlanningPlantPleasurePoisonPortalPrideProtectionRadianceRenewalReposeRetributionRuneScalykindSeaSelûneSkillSlimeSlothSpellSpiderStormStrengthStrifeSufferingSunTemperanceTempestTimeTormTormentTradeTravelTrickeryTwilightTyrannyUndeathVengeanceWarWaterWatery deathWildernessWinterWrathZeal
Advertisement