Charm animals and plants was a divine spell or channel divinity given to clerics who chose the Nature domain.[1]


This spell had a chance to charm all animals and plant creatures in a 30 ft (9.1 m) radius for one minute. The creatures had one chance to resist the spell or be rendered friendly to the caster and anyone the caster declared a friend. The creatures had to be able to see the caster or they were unaffected.[1]


Only the caster's holy symbol was needed to cast this spell, and for the priest to invoke his or her deity's name.[1]



Community content is available under CC-BY-SA unless otherwise noted.