Forgotten Realms Wiki
Advertisement
Forgotten Realms Wiki

The Charm domain was a deity domain that granted divine spellcasters like clerics with charm-related spells and powers.[1][2]

Deities[]

Powers[]

Once a day, they could become more charismatic for a minute.[1][2]

Spells[]

Novice spellcasters were able to use the charm person, calm emotions, and suggestion spells. Clerics of some experience could cast emotion, charm monster, and geas/quest. Those that were masters of this domain had access to insanity, demand, and dominate monster.[1][2]

Appendix[]

References[]

Connections[]

Deity Domains
3rd, 3.5, and 5th Editions
AirAnimalArcanaAvariceBalanceBestialBlightbringerCavernCelestialChangeChaosCharityCharmChastityCivilizationColdCommunityCorruptionCraftCreationDarknessDeathDemonicDestructionDiabolicDreamDrowDwarfEarthElfEnduranceEnvyEvilFamilyFateFeyFireForgeFreedomGenerosityGloryGluttonyGnomeGoodGraveGreedHalflingHatredHealingHeraldHopeHumilityHuntIllusionJoyJusticeKnowledgeLawLifeLightLoveLuckLustMadnessMagicMentalismMetalMindMoonNatureNobilityOceanOrcOrderPainPatiencePeacePlanningPlantPleasurePoisonPortalPrideProtectionRadianceRenewalReposeRetributionRuneScalykindSeaSkillSlimeSlothSpellSpiderStormStrengthStrifeSufferingSunTemperanceTempestTimeTormentTradeTravelTrickeryTwilightTyrannyUndeathVengeanceWarWaterWatery deathWildernessWinterWrathZeal
Advertisement