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A chime of opening was a magic item capable of opening locks, latches, or doors by its sonic vibrations.[1]

DescriptionEdit

Typical chimes of opening were hollow mithral tubes about 1 foot (30 centimeters) long and weighing about 1 pound (450 grams).[1][3]

PowersEdit

The user could strike a chime of opening while pointing it to an object that possessed some sort of closed opening such as a door, lid, latch, or valve, out to a range of up to 120 feet (37 meters). The chime sent out a clear tone that unlocked one of the locks keeping the object closed, or the object itself if it only had one lock.[1]

The chime could even bypass certain magical effects such as hold portal or arcane lock spells.[3] However, if the sound could not reach the object, such as if blocked by a silence spell or similar effect, it did not have any effect.[1][3]

The chime could be used up to ten times, after which it shattered and lost its powers.[1][3]

AppendixEdit

AppearancesEdit

Adventures
Waterdeep: Dungeon of the Mad Mage

ReferencesEdit

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