Circle of death was a necromancy spell that extinguished the life force of several living creatures in all directions.[11] Originally, this spell was simply called death spell,[4][5][10] but by 1372 DR it was widely known as circle of death.[12]
Effects
The old death spell version slew creatures outright making it impossible for them to return except via a wish spell. This version killed creatures in a 30 ft (9.1 m) cube or bigger, depending on the caster's level.[4]
Negative energy, appearing as light that is somehow dark[13], radiated out in a burst as directed by the caster. All touched by this energy could have their life force snuffed out.[3]
The post-Second Sundering version created a 60 ft (18 m) ball of negative energy with a 150 ft (46 m) range. Every creature in the sphere had a chance to resist the necrotic energies or they suffered serious damage. If cast at higher levels the spell did even more damage.[14]
This spell had no effect on the undead, lycanthropes, or creatures from planes other than the Prime Material Plane.[4][5][10]
Components
The somatic component of this spell required the caster to point a finger at the intended targets and toss the powdered black pearl dust into the air in front of the his or her lips.[15] The verbal component was echoing and awe-inspiring.[15] The powdered black pearl had to be worth at least 500 gold pieces.[3][14] Older versions of this spell needed powdered black pearl worth at least 1,000 gold pieces.[4]
History
The Netherese arcanist Dethed was given credit for the creation of this spell in -1881 DR. It was originally known as Dethed's spell.[16] Circle of death was a common spell in the Realms.[17]
Appendix
See also
References
- ↑ 1.0 1.1 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 23. ISBN 0-7869-0437-2.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–211, 221. ISBN 978-0-7869-6560-1.
- ↑ 3.0 3.1 3.2 Template:Cite book/Player's Handbook 3.5
- ↑ 4.0 4.1 4.2 4.3 4.4 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 175. ISBN 0-88038-716-5.
- ↑ 5.0 5.1 5.2 David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), pp. 222–223. ISBN 0-7869-0329-5.
- ↑ Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. 151. ISBN 1-56076-107-5.
- ↑ Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 183. ISBN 0-7869-0394-5.
- ↑ Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 153. ISBN 978-1560763581.
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 121. ISBN 0-7869-0437-2.
- ↑ 10.0 10.1 10.2 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 83. ISBN 0-9356-9601-6.
- ↑ Wizards of the Coast (2005-12-19). Spell Index (HTML). Consolidated Lists Archive. Wizards of the Coast. Retrieved on 2015-08-22. "A consolidated index of spells from the 3.5 Player’s Handbook and Spell Compendium."
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 61. ISBN 0-7869-1836-5.
- ↑ Warning: edition not specified for Crown of Fire
- ↑ 14.0 14.1 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 221. ISBN 978-0-7869-6560-1.
- ↑ 15.0 15.1 Warning: edition not specified for Crown of Fire
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 26. ISBN 0-7869-0437-2.
- ↑ Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 152. ISBN 0-8803-8828-5.