City of Delights is a 2nd-edition Advanced Dungeons & Dragons boxed set. It is part of the Al-Qadim campaign setting and set in Zakhara.
Golden Huzuz, the City of Delights, is the "heart of the heart" of the enlightened lands. It is the religious and political center of Zakhara and, say its inhabitants, the most beautiful city in the entire world. But beneath the beauty lies mystery, for the court of the Grand Caliph is as full of intrigue as the Grand Bazaar is full of adventures waiting to happen. Come, explore the delights and dangers of Huzuz the Golden, heart of the AL-QADIM campaign world.
Description[]
This boxed set describes Zakhara's principal jewel, the Golden City of Huzuz – huge, filled with every imaginable item and service, and saturated with intrigue and mystery. Each of the 800,000 citizens has a story, such as: how the merchant Khwaja al-Danaf gained his fortune; how the Talking Bird and Singing Tree came to the garden in the Palace of the Enlightened Throne; and how the Caliph's elven concubine Halima gained a winged cat.[1]
The book provides hints on what player characters may want to do in Huzuz: An ethoist priest wants to preach in the great Golden Mosque, so the Mosque entry tells whom to talk to. A sha'ir wants to study with Adnan al-Raqi, Master of the Invisible, the Whisper that Thunders, so the book tells how to find his tower and how to become his apprentice. For the rogue, details are provided on sneaking into the Caliph's harem.[1]
Contents[]
- Book 1 Gem of Zakhara
- Chapter 1: Overview of the City
- Chapter 2: The Warehouse District and Harbor
- Chapter 3: The Caravan Districts and Trade Routes
- Chapter 4: The Grand Bazaar and Scattered Shops
- Chapter 5: The Pilgrims' District and the Great Mosques
- Chapter 6: The Court Districts and the Palace of the Enlightened Throne
- Book 2 Golden Huzuz
- Chapter 1: Daily Life in Huzuz
- Chapter 2: Law, Politics, and Government
- Chapter 3: Powerful Groups of Huzuz
- Chapter 4: Personalities of Huzuz
- Chapter 5: The City of Delights Campaign
- Chapter 6: Adventures in Huzuz
- Appendix A: New Magic of Huzuz
Also includes:
- 8 full-color reference cards
- 8 MONSTROUS COMPENDIUM sheets
- 1 clear map overlay for measuring distance
- 2 full-color poster map sheets!
Index[]
- Buildings
- Hall of the Courtiers
- Characters
- Amon abd al-Wajib
- Events
- Day of Love • Genies' Day • Wizards' Day
- Locations
- Gates of the People
Gallery[]
Credits[]
- Designed by: Tom Prusa and Tim Beach
- Project coordination by: Tim Beach
- Edited by: Mike Breault
- Cover art by: Robh Ruppel
- Black-and-white illustrations by: Karl Waller
- Cartography by: David C. Sutherland III and Cynthia K. Felegy
- Decorative borders (page and cover) by: Robin Raab
- Page design by: Andria Hayday with Stephanie Tabat
- Cover design by: Dee Barnett
- Art coordination by: Peggy Cooper
- Typography and production by: Gaye OKeefe
Appendix[]
See Also[]
Notes[]
- ↑ Canon material does not provide dating for the Al-Qadim campaign setting. For the purposes of this wiki only, the current date for Al-Qadim products is assumed to be 1367 DR.
Further Reading[]
- Allen Varney (July 1995). “Role-playing Reviews: A Thousand and One Adventures”. In Wolfgang Baur ed. Dragon #219 (TSR, Inc.), p. 50.
References[]
- ↑ 1.0 1.1 Allen Varney (July 1995). “Role-playing Reviews: A Thousand and One Adventures”. In Wolfgang Baur ed. Dragon #219 (TSR, Inc.), p. 50.
Connections[]
Al-Qadim | |
Boxed sets | A Dozen and One Adventures • Assassin Mountain • Caravans • Cities of Bone • City of Delights • Corsairs of the Great Sea • Golden Voyages • Land of Fate • Ruined Kingdoms • Secrets of the Lamp |
---|---|
Accessories | Arabian Adventures • Monstrous Compendium Al-Qadim Appendix • The Complete Sha'ir's Handbook |
Adventures | Al-Kandil • Blood and Fire • Reunion • The Assassin Within • The Last Oasis • The Rose Of Jumlat |
Gamebooks | Secret of the Djinn |
Video Games | Al-Qadim: The Genie's Curse |