Clarity was a necromancy spell cast by bards, clerics, sorcerers, and wizards.[1]
Effects[]
This spell removed most effects hampering the target's mind. For each such effect removed the target was subjected to a minor amount of negative energy. It then provided full protection against all mind-affecting spells for the duration of the spell, ranging from little under a minute to a few minutes depending on the caster's power.[1]
Components[]
The spell required only a somatic component to cast.[1]
Appendix[]
See Also[]
External Links[]
References[]
- ↑ 1.0 1.1 1.2 1.3 BioWare (June 2002). Designed by Brent Knowles, James Ohlen. Neverwinter Nights. Atari.