The sages of nearby Candlekeep asserted that Cloak Wood contained portals to several other parts of the cosmos. Though they were uncertain of the exact number of portals within it. As of 1479 DR, however, these portals were believed to be defunct.
Unlike the cliffs to the north, Cloak Wood's shoreline theoretically allowed a ship to moor and send a small boat to shore for water and supplies. In practice, only desperate mariners dared to face the wood's dangerous wildlife.
Flora & Fauna
Cloak Wood was known to be full of beasts, monsters, and vicious fey, causing most folks to avoid the forest. These creatures included giant spiders, korreds, kampfults, quicklings, satyrs, stirges, and other uncommon creatures.
The mines of Cloak Wood flooded in the Year of the Blue Dragon, 1243 DR, tragically killing many of the dwarves that dwelled within. They were later taken over by the mercantile consortium of the Iron Throne and continued mining operations until they were flooded again in the Year of the Banner, 1368 DR by a group of adventurers led by Abdel Adrian.
Circa the mid–14th century DR the Cloak Wood served as the home to a circle of druids led by Archdruid Seniyad. This group acted in direct opposition to the Shadow Druids, a group that was led by Amarande and his devotees. The Shadow Druids remained within the forest well into the late 15th century DR.
- Cloak Wood mine, the ancestral home of the dwarves of Clan Orothiar that was later taken over by the Iron Throne.
- Felldane Manor, the base of operations for the Red Fang Marauders.
- Temple of the Immortal Lotus, home of the exiled monk Bak Mei.
- Zarad's Clocktower, the place of study for the necromancer Ysuran Auondril.
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