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Cloud giants, called Skyejotunen in their own language,[8] were a race of giants who preferred living among the clouds.[3]

DescriptionEdit

The bodies of cloud giants often displayed handsome and well-defined features.[4] Their skin ranged in color from milky white to light sky blue. Their hair was silvery white or brass, and their eyes were iridescent blue.[3][4][6]

They often dressed in clothing made of the finest material and jewelry.[3][4][6] Rather than wearing any form of armor, they preferred to wear or carry things enchanted with protective magic.[4]

PersonalityEdit

Cloud giants considered themselves to be above all other giant races, with the exception of storm giants whom they considered their equals.[4]

Cloud giants were highly creative, masters at strategizing, and had great appreciation for music. Many of them considered appearance to be reflective of ones station in life, thus the more clothing and jewelry that was owned the more prestigious one was thought to be by cloud giants.[4]

BiologyEdit

Cloud giants had vision that extended into the infrared, (although this was not infravision,) which allowed them to see particularly well through fog and cloud. They also had an excellent sense of smell.[9]

AbilitiesEdit

Cloud giants all possessed some control over their namesake, being able to summon forth a cloud of fog and mist at will.[3]

Cloud giants were known to innately have a high affinity for runecasting as well as traditional sorcery.[10]

CombatEdit

As they were often skilled in strategizing, cloud giants often fought with other creatures in well-organized units under a carefully developed plan of attack. A typical tactic among them was encircling an enemy and barraging them with rocks to distract from the spellcasters among them.[4]

When it came to close quarters combat, they were known to favor the use of greatclubs[11] and morningstars that were appropriately sized for their use.[4]

SocietyEdit

Cloud giant clans were typically led by older individuals who possessed talent in spellcasting. They were often familiar with other clans in their area and would join up with them to engage in trade, throw celebrations, or battle against other threats.[4]

Because of their appreciation for music, the majority of cloud giants were known to be capable of playing one or more instrument. Harps were one of the most favored instruments among them.[4]

DietEdit

Many have been known to hunt for wild game, such as elk.[12] However, they preferred their food to be carefully prepared with a variety of spices and sauces. Giant clouds were also known to have a fondness for finely aged wine.[4]

LairsEdit

These giants preferred to live in the tallest mountains or even higher if possible. Those with magical talents often create floating castles or cities[citation needed] in which to dwell, held aloft in the sky atop a mass of clouds.[3]

LanguagesEdit

Cloud giants spoke the general giant language Jotun, their own specialized version of it known as Jotunskye, as well as common.[13] They were often illiterate, though to a lesser degree than giant races whose cultures put little value on education, such as hill and fire giants.[14]

NamesEdit

Common given names among cloud giants included the following:[15]

Males
Ahdaug, Arltulk, Durvaskr, Krokr, Kurruk, Lhammurt, and Vorskar.
Females
Agatra, Dagna, Dakkra, Dyrdiss, Eistla, Faena, Faenra, Haelda, Laugra, Yastra, and Ystrid.

ReligionEdit

Cloud giants were generally known to worship Stronmaus, though many were patrons of the giant goddess Iallanis.[16] Those that typically had evil tendencies were known to worship Memnor.[17] Beyond the giant pantheon, some cloud giants were known to serve the goddess Aerdrie Faenya.[18]

RelationshipsEdit

Clouds giants often traded with humans and demihuman communities for clothing, food, jewelry, and even wine. Though those of a more evil alignment were liable to simply raid them. Some communities established such good relations with nearby cloud giants that they would come to their aid if endangered.[4]

Cloud giants were known to often keep spotted lions,[11] griffons, hippogriffs, giant eagles,[4] and dire lions as pets or guardians.[3] The more evil-aligned members of their race were known to keep wyverns, as well as both human and demihuman slaves.[4]

Notable cloud giantsEdit

Rumors & LegendsEdit

Some folktales spoke of cloud giants mining small chunks of pure silver from the clouds their castles sat.[4]

AppendixEdit

AppearancesEdit

Adventures
Hoard of the Dragon QueenPrinces of the ApocalypseStorm King's Thunder
Board Games
Assault of the Giants
Card Games
AD&D Trading Cards
Novels
Death MasksThe Titan of Twilight
Video Games
Pools of DarknessSecret of the Silver BladesTreasures of the Savage Frontier

ReferencesEdit

  1. 1.0 1.1 Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), p. 154. ISBN 978-0786965614.
  2. Wizards RPG Team (2016). Volo's Guide to Monsters. (Wizards of the Coast), p. 146. ISBN 978-0786966011.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), pp. 120–121. ISBN 0-7869-2893-X.
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 David "Zeb" Cook et al. (1989). Monstrous Compendium Volume One. (TSR, Inc). ISBN 0-8803-8738-6.
  5. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 132. ISBN 1-5607-6619-0.
  6. 6.0 6.1 6.2 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 44. ISBN 0-9356-9600-8.
  7. Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), p. 153. ISBN 978-0786965614.
  8. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 28. ISBN 0-7869-0163-2.
  9. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 23. ISBN 0-7869-0163-2.
  10. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), pp. 59, 70. ISBN 0-7869-0163-2.
  11. 11.0 11.1 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 44. ISBN 0-9356-9600-8.
  12. James Butler, Elizabeth T. Danforth, Jean Rabe (September 1994). “Cormanthor”. In Karen S. Boomgarden ed. Elminster's Ecologies (TSR, Inc), pp. 24–25. ISBN 1-5607-6917-3.
  13. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 27. ISBN 0-7869-0163-2.
  14. Wizards RPG Team (2016). Volo's Guide to Monsters. (Wizards of the Coast), p. 20. ISBN 978-0786966011.
  15. Ed Greenwood on Twitter. (25-08-2020). Retrieved on 25-08-2020.
  16. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), pp. 48, 52. ISBN 0-7869-0163-2.
  17. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 53. ISBN 0-7869-0163-2.
  18. Sean K. Reynolds (2002-05-04). Deity Do's and Don'ts (Zipped PDF). Wizards of the Coast. p. 10. Archived from the original on 2016-11-01. Retrieved on 2018-09-08.
  19. Christopher Perkins (September 6, 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), pp. 33–34. ISBN 978-0786966004.

ConnectionsEdit

True Giants
Cloud EttinFire (Fire titan )FogFrostHill (Earth titanMouth of Grolantor)MountainStoneStorm (Storm titan)Titan

True Giant Offshoots
AshCraa'ghoranMaurPhaerlin
Giant-Kin
Cyclops (Cyclopskin)FirbolgFomorianOgre (Oni)VerbeegVoadkyn
Zakharan Giants
DesertIslandJungleOgre giantReef

Other Giants
EldritchDeathSandTroll
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