The coast circle was a druid circle associated with the transitional region between sea and land, teeming with life of infinite variety, beating with the pulse of waves crashing ashore. Druids who took up the cause of nature in such a region had an affinity for this circle and the suite of spells that came to them without cost (they could cast them at any time without having to prepare them in advance).[1]
Coast circle spells[]
Those new to the coast circle could cast the mirror image and misty step spells. Druids who had more experience in this circle could cast water breathing, water walk, control water, and freedom of movement. Druids that were very skilled in the coast circle could cast both conjure elemental and scrying.[1]
Appendix[]
References[]
- ↑ 1.0 1.1 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 68. ISBN 978-0-7869-6560-1.
Connections[]
Druid Circles
5th Edition
Mountain​ • Swamp​ • Arctic​ • Underdark​ • Coast​ • Desert​ • Forest​ • Grassland​ • Brush of Barbs • Druids of Tall Trees • Circle of the Shepherd • Circle of Stars • Circle of Dreams • Circle of the Land • Circle of the Moon • Nature Seers • Circle of Leth • Circle of the Stag • Shadow Druids • Dusk Circle • Druid​ • Circle of the Scale • Cairn Wheel • Circle of Spores • Gray druid • Emerald Grove • Thorngap