This article is about the animal equipment. For collars worn by humanoids, see collar (clothing).
A collar was a band put around the necks of animals[1][2] in order to harness or restrain them, often with the aid of a leash.[2]
Description[]
Collars were typically made of leather or some form of metal.[1] Some were adorned with spikes,[3][4] as was common with collars worn by war dogs.[4]
Availability[]
- Aurora's Whole Realms Catalogue sold chain leash and collar assemblies fit for use on common cats (2 sp) and dogs (4-5 sp), wolves (6 sp), and dire wolves (8 sp).[5]
Notable Collars[]
- Collar of animal control, enchanted leather collars that created an effect similar to the dominate animal spell.[6]
- Collar of protection, enchanted collars from the city of Ravens Bluff that were made in a variety of different materials, but all had defensive enchantments ranging from +1 to +5.[7]
Notable Owners[]
- Aocha, a domesticated huge spider owned by Zack Boosenburry, wore a leather collar.[8]
- Esper, the cat familiar of the alchemist Dasanara Espara, wore a leather collar with runes engraved in it.[9]
- Ring, a pseudodragon familiar owned by the mage Meme, wore a mithril collar that allowed him to make a powerful casting of stoneskin once per day.[10]
- Scratch, a dog belonging to the courier Gomwick, wore a leather collar inscribed with his name.[11]
- The fabled creature that was the namesake of Waterdeep's Black Dog Alley was said to wear a spiked collar.[3]
Appendix[]
Appearances[]
Adventures
Novels & Short Stories
Referenced only
The Ogre's Pact
The Ogre's Pact
Video Games
Card Games
Organized Play & Licensed Adventures
Gallery[]
External Links[]
- Collar (animal) article at Wikipedia, The Free Encyclopedia.
References[]
- ↑ 1.0 1.1 Connie Rae Henson & Dale "slade" Henson (August 1992). The Magic Encyclopedia Volume One. (TSR, Inc), p. 45. ISBN 9781560764298.
- ↑ 2.0 2.1 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), pp. 7, 10. ISBN 0-5607-6327-2.
- ↑ 3.0 3.1 Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 100. ISBN 1-56076-335-3.
- ↑ 4.0 4.1 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 29. ISBN 0-935696-00-8.
- ↑ Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 10. ISBN 0-5607-6327-2.
- ↑ Wil Upchurch (October 2003). “Forest of Blood”. In Erik Mona ed. Dungeon #103 (Paizo Publishing, LLC) (103)., pp. 57–58.
- ↑ Jean Rabe ed. (April 1993). “Magnificent Magic”. Polyhedron #82 (TSR, Inc.), p. 13.
- ↑ Black Isle Studios (August 2002). Designed by J.E. Sawyer. Icewind Dale II. Interplay.
- ↑ Walter M. Baas, Kira Glass (March 1991). Nightwatch in the Living City. Edited by John A. Nephew. (TSR, Inc.), p. 24. ISBN 1-56076-068-0.
- ↑ Elizabeth Patterson (July 1995). Foreclosure. (RPGA), p. 10.
- ↑ Larian Studios (October 2020). Designed by Swen Vincke, et al. Baldur's Gate III. Larian Studios.