Conjure minor elementals was a conjuration spell that summoned one or multiple minor elementals.
Effect[]
In casting this spell, the caster could choose to summon up to four minor elementals. The spell's power would be divided among the summoned elementals so the more elementals there were, the less powerful they would be. The elementals were friendly to the caster and their allies and would follow orders and last for a hour.
However, if the caster lost concentration, then the elementals would break free and become hostile toward the caster and their allies. If the spell was cast at specific higher spell levels, then the number of summons could double or even triple but not decrease in strength with numbers.
Components[]
Only verbal and somatic components were needed for the casting of this spell.[2]
Appendix[]
Appearances[]
Adventures
Video Games
Organized Play & Licensed Adventures
External links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
Conjure Minor Elemental article at the Baldur's Gate 3 Community Wiki, a community wiki for Baldur's Gate 3.
References[]
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–211, 226. ISBN 978-0-7869-6560-1.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 226. ISBN 978-0-7869-6560-1.