Constructs are either animated objects or any type of artificially constructed creatures. Most constructs are non-intelligent automatons with neither a soul nor a purpose beyond service to their creator. Because few constructs are truly alive, usually operated only by a "spark" of life, most are immune to attacks that target the living. These "dead" constructs possess low-light vision and darkvision and are immune to mind-altering, poison, sleep, paralysis, stunning, disease-related, and death effects. Neither do these constructs require sleep or take part in any metabolic activities, such as eating or breathing.[1]

The major exception to this rule are living constructs, which include warforged.[1]

Types of Constructs[edit | edit source]

Crawling Claws[edit | edit source]

Main article: Crawling claw
These constructs are masses of amputated left humanoid hands.

Golem[edit | edit source]

Main article: Golem
These constructs are an amalgam of several types of magically created combatants with incredible defenses.

Helmed Horror[edit | edit source]

Main article: Helmed horror
These constructs are animated suits of plate mail armor.

Homunculus[edit | edit source]

Main article: Homunculus
These small constructs are created to aid spellcasters.

Inevitables[edit | edit source]

Main article: Inevitable
These constructs come from Dweomerheart.

Nimblewrights[edit | edit source]

Main article: Nimblewright
These thin, dexterous and intelligent constructs are often employed for stealth missions.

Shield Guardian[edit | edit source]

Main article: Shield guardian
These large constructs serve to protect wizards.

Tomb Tappers[edit | edit source]

Main article: Tomb tapper
These constructs were long ago creations of Netheril.

Appendix[edit | edit source]

See also[edit | edit source]

References[edit | edit source]

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