Forgotten Realms Wiki
Forgotten Realms Wiki
m (→‎Tomb Tappers: update link)
Tag: sourceedit
m (Spelling and grammar fixes)
Tag: Visual edit
(One intermediate revision by one other user not shown)
Line 1: Line 1:
'''Constructs''' are either animated objects or any type of artificially constructed creatures. Most constructs are non-intelligent automotons with neither a soul nor a purpose beyond the service of their creator. Because few constructs are truly alive, usually operated only by a "spark" of life, most constructs are immune to attacks that target the living. These "dead" constructs possess [[low-light vision]] and [[darkvision]] and are immune to mind-altering, [[poison]], sleep, [[paralysis]], stunning, [[disease]]-related, and death effects. Neither do these constructs require sleep or take part in any metabolic activities, such as eating or breathing.<ref name="MM4e-p281">{{Cite book/Monster Manual 4th edition|281}}</ref>
+
'''Constructs''' are either animated objects or any type of artificially constructed creatures. Most constructs are non-intelligent automatons with neither a soul nor a purpose beyond service to their creator. Because few constructs are truly alive, usually operated only by a "spark" of life, most are immune to attacks that target the living. These "dead" constructs possess [[low-light vision]] and [[darkvision]] and are immune to mind-altering, [[poison]], sleep, [[paralysis]], stunning, [[disease]]-related, and death effects. Neither do these constructs require sleep or take part in any metabolic activities, such as eating or breathing.<ref name="MM4e-p281">{{Cite book/Monster Manual 4th edition|281}}</ref>
   
 
The major exception to this rule are [[living construct]]s, which include [[warforged]].<ref name="MM4e-p281">{{Cite book/Monster Manual 4th edition|281}}</ref>
 
The major exception to this rule are [[living construct]]s, which include [[warforged]].<ref name="MM4e-p281">{{Cite book/Monster Manual 4th edition|281}}</ref>
Line 34: Line 34:
   
 
{{Wikipedia|Construct (Dungeons & Dragons)}}
 
{{Wikipedia|Construct (Dungeons & Dragons)}}
[[Category:Constructs]]
+
[[Category:Creatures]]
[[Category:Inhabitants by race]]
 

Revision as of 01:39, 16 March 2020

Constructs are either animated objects or any type of artificially constructed creatures. Most constructs are non-intelligent automatons with neither a soul nor a purpose beyond service to their creator. Because few constructs are truly alive, usually operated only by a "spark" of life, most are immune to attacks that target the living. These "dead" constructs possess low-light vision and darkvision and are immune to mind-altering, poison, sleep, paralysis, stunning, disease-related, and death effects. Neither do these constructs require sleep or take part in any metabolic activities, such as eating or breathing.[1]

The major exception to this rule are living constructs, which include warforged.[1]

Types of Constructs

Crawling Claws

Main article: Crawling claw

These constructs are masses of amputated left humanoid hands.

Golem

Main article: Golem

These constructs are an amalgam of several types of magically created combatants with incredible defenses.

Helmed Horror

Main article: Helmed horror

These constructs are animated suits of plate mail armor.

Homunculus

Main article: Homunculus

These small constructs are created to aid spellcasters.

Inevitables

Main article: Inevitable

These constructs come from Dweomerheart.

Shield Guardian

Main article: Shield guardian

These large constructs serve to protect wizards.

Tomb Tappers

Main article: Tomb tapper

These constructs were long ago creations of Netheril.

See also

References

Smallwikipedialogo This page uses content from Wikipedia. The original article was at Construct (Dungeons & Dragons). The list of authors can be seen in the page history. As with Forgotten Realms Wiki, the text of Wikipedia is available under the Creative Commons Attribution-ShareAlike 3.0 License. Additional terms may apply. See Wikia licensing policy and Wikimedia projects Terms of Use for further details.