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|name = Control Undead |
|name = Control Undead |
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|level = {{class table|[[Sorcerer]]|7|[[Wizard]]|7|[[Undeath domain|Undeath]]|7}} |
|level = {{class table|[[Sorcerer]]|7|[[Wizard]]|7|[[Undeath domain|Undeath]]|7}} |
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+ | | descriptors = |
|school = [[Necromancy]] |
|school = [[Necromancy]] |
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|rules = 3rd |
|rules = 3rd |
Revision as of 14:10, 18 July 2013
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Control undead is a necromancy spell that takes command of undead.
Effect
This spell enables the caster to command undead creatures for a short period of time by giving verbal commands. Telepathic communication is not possible, but the creatures understand the caster no matter what language he speaks. Even if vocal communication is impossible (in the area of a silence spell, for instance), the controlled undead do not attack the caster. At the end of the spell, the controlled undead revert to their normal behavior. Intelligent undead remember that the caster controlled them, which could mean trouble.
Material Components
A small piece of bone and a small piece of raw meat.
References
- Jonathan Tweet, Monte Cook, Skip Williams (August 2000). Player's Handbook 3rd edition. (Wizards of the Coast). ISBN 0-7869-1551-4.
- Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), pp. 62–66. ISBN 0-7869-1836-5.