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The Corruption domain was a deity domain that granted divine spellcasters like clerics with spells and other powers related to corruption, attacking the body and mind and polluting the environment.[1][2][3]

Deities[]

Powers[]

Once a day, a priest with this domain could strike an object and it would have no resistance to damage.[1]

Spells[]

As they advanced, a priest could strike a victim with blindness or deafness, infect them with a contagion of their choice, and even infect a number of people with a debilitating pox. Or they could fill a foe's mind with a sense of doom, turn them to evil via morality undone, deteriorate their intellect with feeblemind, or make them suffer insanity. Finally, the mightiest Corruption priest could befoul a body of water or despoil a wide area, killing vegetation and damaging things.[1]

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Deity Domains
3rd, 3.5, and 5th Editions
AirAnimalArcanaAvariceBalanceBestialBlightbringerCavernCelestialChangeChaosCharityCharmChastityCivilizationColdCommunityCorruptionCraftCreationDarknessDeathDemonicDestructionDiabolicDreamDrowDwarfEarthElfEnduranceEnvyEvilFamilyFateFeyFireForgeFreedomGenerosityGloryGluttonyGnomeGoodGraveGreedHalflingHatredHealingHeraldHopeHumilityHuntIllusionJoyJusticeKnowledgeLawLifeLightLoveLuckLustMadnessMagicMentalismMetalMindMoonNatureNobilityOceanOrcOrderPainPatiencePeacePlanningPlantPleasurePoisonPortalPrideProtectionRadianceRenewalReposeRetributionRuneScalykindSeaSelûneSkillSlimeSlothSpellSpiderStormStrengthStrifeSufferingSunTemperanceTempestTimeTormTormentTradeTravelTrickeryTwilightTyrannyUndeathVengeanceWarWaterWatery deathWildernessWinterWrathZeal
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