The Corruption domain was a deity domain that granted divine spellcasters like clerics with spells and other powers related to corruption, attacking the body and mind and polluting the environment.[1][2][3]
Deities[]
Powers[]
Once a day, a priest with this domain could strike an object and it would have no resistance to damage.[1]
Spells[]
As they advanced, a priest could strike a victim with blindness or deafness, infect them with a contagion of their choice, and even infect a number of people with a debilitating pox. Or they could fill a foe's mind with a sense of doom, turn them to evil via morality undone, deteriorate their intellect with feeblemind, or make them suffer insanity. Finally, the mightiest Corruption priest could befoul a body of water or despoil a wide area, killing vegetation and damaging things.[1]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 Monte Cook (October 2002). Book of Vile Darkness. Edited by David Noonan, Penny Williams. (Wizards of the Coast), pp. 80–81. ISBN 0-7869-3136-1.
- ↑ Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 189. ISBN 0-7869-3134-5.
- ↑ Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 41. ISBN 0-7869-3654-1.