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Courage was an enchantment spell that crusaders and battle clerics could use to boost the morale of up to 200 individuals organized in a fighting unit.[1]

Effects[]

This spell lasted until sundown or until the unit was faced with a situation that challenged their morale, whichever came first. Multiple castings of this spell did not stack, i.e., no more than one courage spell could be active on a unit at a time.[1]

Components[]

In addition to verbal and somatic components, this spell required a small cube of cast iron.[1]

Appendix[]

Notes[]

  • This spell was intended for use with the BATTLESYSTEM™ rules for war games.

References[]

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