The Craft domain was a deity domain that granted divine spellcasters like clerics with craft-related spells and powers.[1][2]
Deities[]
Callarduran Smoothhands • Dugmaren Brightmantle • Dumathoin • Flandal Steelskin • Garl Glittergold • Geb • Gond • Laduguer • Moradin • Thoth
Powers[]
One of their crafting skills and their ability to cast creation spells improved.[1][2]
Spells[]
Novice spellcasters were able to use the animate rope, wood shape, and stone shape spells. Clerics of some experience could cast minor creation, wall of stone, and fantastic machine. Those that were masters of this domain had access to major creation, forcecage, and greater fantastic machine.[1][2]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 62. ISBN 0-7869-1836-5.
- ↑ 2.0 2.1 2.2 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 85. ISBN 0-7869-3134-5.
Connections[]
Deity Domains
3rd, 3.5, and 5th Editions
Air • Animal • Arcana • Avarice • Balance • Bestial • Blightbringer • Cavern • Celestial • Change • Chaos • Charity • Charm • Chastity • Civilization • Cold • Community • Corruption • Craft • Creation • Darkness • Death • Demonic • Destruction • Diabolic • Dream • Drow • Dwarf • Earth • Elf • Endurance • Envy • Evil • Family • Fate • Fey • Fire • Forge • Freedom • Generosity • Glory • Gluttony • Gnome • Good • Grave • Greed • Halfling • Hatred • Healing • Herald • Hope • Humility • Hunt • Illusion • Joy • Justice • Knowledge • Law • Life • Light • Love • Luck • Lust • Madness • Magic • Mentalism • Metal • Mind • Moon • Nature • Nobility • Ocean • Orc • Order • Pain • Patience • Peace • Planning • Plant • Pleasure • Poison • Portal • Pride • Protection • Radiance • Renewal • Repose • Retribution • Rune • Scalykind • Sea • Skill • Slime • Sloth • Spell • Spider • Storm • Strength • Strife • Suffering • Sun • Temperance • Tempest • Time • Torment • Trade • Travel • Trickery • Twilight • Tyranny • Undeath • Vengeance • War • Water • Watery death • Wilderness • Winter • Wrath • Zeal