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The Crags, also referred to as the Crag Mountains,[8] were a series of hills, broken mounds,[7] and mountains[9] found on the Sword Coast North region of the North.[2]

Description[]

The stretch of hills and mounds known as the Crags[6] resembled a stitched wound of Toril's flesh. These flattened steppes and mounds transformed into a true mountain range as the elevations extended outward beyond its origin point.[9]

In the past, many mines were located within the crags,[3] though they died and were worked out over time.[1] Afterwards they became home to various creatures,[3] including numerous species of goblinoids.[10]

Geography[]

The Crags extended northeast out of Neverwinter Wood,[6] situated some ways south south of Mirabar,[2][3] and north of Neverwinter itself.[11]

Geographical Features[]

The landscape of the Crags was desolate[12] and its terrain was quite harsh.[13] There were however several pools of meltwater found among its upper reaches.[14] Long-abandoned pit traps still remained in the clefts between the peaks of the Crags.[4]

The Crags' most notable geographical landmark appeared after the hills of the Crags gradually grew to form true mountains.[9] The volcanic Mount Hotenow remained inert for centuries, but once erupted, changed the face of the surrounding landscape for decades afterwards.[15]

A network of caverns could be found within the depths of the Crags. One of these caverns housed a two-way portal connecting to the Kyorlamshin temple of Lolth within the Underdark.[16]

History[]

During the era of the First Flowering, the Crags marked the western boundary of the magnificent dwarven kingdom of Delzoun.[17]

Construction of the underground city of Gauntlgrym began in Year of Seven Spirits, −335 DR, an undertaking initiated by Immar Fardelver commissioned by the arcanist Maerin of Illusk.[18][19]

As of the early 9th century DR, the Crags marked the eastern border of Stornanter, the Realm of the Witch-Queen of the North.[20]

In the Year of Maidens, 1361 DR, the Knights of the Sword Coast became stuck in a mountain pass in the Crags when they were ambushed by hill giants. Fortunately the adventurer Arkiem Arren happened to be wandering nearby and came to their aid.[11]

Nearly a century later, in the Year of Knowledge Unearthed, 1451 DR, the discovery of the lost city of Gauntlgrym and the activation of the legendary forges within awakened the primordial Maegera within her prison beneath Mount Hotenow. In a fit of rage and fury, the once-slumbering primordial released a burst of energy that caused a massive volcanic eruption and subsequent earthquake. Nearby cities such as Neverwinter were left in a near-ruined state and hundreds of innocents died in the destruction.[6][21][22]

Notable Locations[]

Landmarks and Settlements[]

Roads[]

Inhabitants[]

Among the races that could be found throughout the crags were humans,[5] dwarves,[4] various species of goblinoids, including goblins,[4] bugbears, and hobgoblins,[3] and monstrous humanoids including gnolls,[1] orcs,[7] and ogres.[6]

The psionically-gifted Kreeth tribe of goblins once called the Crags their home,[4] and the Uthgardt Great Worm[28] and Sky Pony tribes were known to wander in this area.[5][6]

Notable Inhabitants[]

Appendix[]

Appearances[]

Adventures
Referenced only
Storm King's ThunderDragon of Icespire Peak
Video Games
Referenced only
Neverwinter

References[]

  1. 1.0 1.1 1.2 1.3 slade, et al. (April 1996). “The Wilderness”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 38. ISBN 0-7869-0391-0.
  2. 2.0 2.1 2.2 2.3 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 294. ISBN 0-7869-1836-5.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Jennell Jaquays (1988). The Savage Frontier. (TSR, Inc), p. 45. ISBN 0-88038-593-6.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Eric L. Boyd, Eytan Bernstein (August 2006). Dragons of Faerûn. Edited by Beth Griese, Cindi Rice, Kim Mohan. (Wizards of the Coast), p. 31. ISBN 0-7869-3923-0.
  5. 5.0 5.1 5.2 R.A. Salvatore (July 2005). Streams of Silver. (Wizards of the Coast), p. 88. ISBN 0-7869-1606-0.
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), p. 9. ISBN 0-7869-5814-6.
  7. 7.0 7.1 7.2 R.A. Salvatore (July 2005). Streams of Silver. (Wizards of the Coast), p. 76. ISBN 0-7869-1606-0.
  8. 8.0 8.1 Cryptic Studios (June 2013). Neverwinter. Perfect World Entertainment.
  9. 9.0 9.1 9.2 Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), p. 174. ISBN 0-7869-5814-6.
  10. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 79. ISBN 978-0-7869-6600-4.
  11. 11.0 11.1 Ed Greenwood and Steven E. Schend (July 1994). “Secrets of the City”. City of Splendors (TSR, Inc), p. 4. ISBN 0-5607-6868-1.
  12. 12.0 12.1 Ed Greenwood and Steven E. Schend (July 1994). “Campaign Guide”. City of Splendors (TSR, Inc), p. 102. ISBN 0-5607-6868-1.
  13. R.A. Salvatore (July 2005). Streams of Silver. (Wizards of the Coast), p. 78. ISBN 0-7869-1606-0.
  14. Eric L. Boyd, Eytan Bernstein (August 2006). Dragons of Faerûn. Edited by Beth Griese, Cindi Rice, Kim Mohan. (Wizards of the Coast), p. 32. ISBN 0-7869-3923-0.
  15. Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), p. 190. ISBN 0-7869-5814-6.
  16. Eric L. Boyd (November 1999). Drizzt Do'Urden's Guide to the Underdark. Edited by Jeff Quick. (TSR, Inc.), p. 120. ISBN 0-7869-1509-9.
  17. Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by Kim Mohan. (Wizards of the Coast), p. 16. ISBN 978-0-7869-6580-9.
  18. Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 99. ISBN 0-7869-3654-1.
  19. Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 49. ISBN 978-0-7869-4731-7.
  20. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 24. ISBN 0-7869-3693-2.
  21. Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), p. 8. ISBN 0-7869-5814-6.
  22. R.A. Salvatore (October 2010). Gauntlgrym. (Wizards of the Coast), chaps. 9–10, pp. 148–150, 167. ISBN 978-0786955008.
  23. Ed Greenwood (October 1990). Dwarves Deep. (TSR, Inc.), p. 62. ISBN 0-88038-880-3.
  24. Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), p. 192. ISBN 0-7869-5814-6.
  25. Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), p. 146. ISBN 0-7869-3654-1.
  26. Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 149. ISBN 978-0-7869-4731-7.
  27. 27.0 27.1 Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 67. ISBN 978-0-7869-6600-4.
  28. Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 66. ISBN 978-0-7869-6600-4.
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