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Crampons were a tool designed for the purpose of aiding in the transversal of icy, snowy, and mountainous terrain.[1][2]

Description[]

Crampons were plates of metal,[5][6] embedded with spikes and hooks.[2][5] They were attached to the soles of shoes or boots,[5][6] or to the side of gauntlets,[2] with several straps of leather.[1]

They were often made of steel and typically sold in pairs.[1] However, crampons could also be constructed from the supplies found in most climbing kits.[7]

Powers[]

Attaching crampons to a pair of boots would increase their traction.[1] This improved a wearer's ability to climb up mountainous terrain or walk across icy surfaces.[1][2] This traction also gave wearers more stable footing on slick and slippery surfaces.[6]

Availability[]

Notable Users of Crampons[]

  • Crampons were one of many types of climbing equipment that thieves were known to utilize.[11]
  • On Oyaviggaton, the kobold servants of Arauthator were known to wear crampons made from animal teeth on their boots in order to easily traverse the white dragon's iceberg lair.[7]

Appendix[]

Notes[]

  1. For Duty & Deity states that every nonmagical item featured in the Arms and Equipment Guide can be purchased at Waukeen's Promenade.
  2. Ruins of Zhentil Keep states that everything from the Arms and Equipment Guide, except for arms and armor, can be purchased at Lita's Equipment.

Appearances[]

Adventures
Rise of TiamatIcewind Dale: Rime of the Frostmaiden

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 111. ISBN 1-56076-109-1.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Wolfgang Baur, James Jacobs, George Strayton (September 2004). Frostburn. Edited by Greg Collins. (Wizards of the Coast), p. 78. ISBN 0-7869-2896-4.
  3. Douglas Niles (1986). Dungeoneer's Survival Guide. (TSR, Inc.), p. 56. ISBN 0-88038-272-4.
  4. David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 91. ISBN 0-88038-716-5.
  5. 5.0 5.1 5.2 5.3 Christopher Perkins (September 2020). Icewind Dale: Rime of the Frostmaiden. Edited by Kim Mohan. (Wizards of the Coast), p. 20. ISBN 978-0786966981.
  6. 6.0 6.1 6.2 Douglas Niles (1986). Dungeoneer's Survival Guide. (TSR, Inc.), pp. 22, 57. ISBN 0-88038-272-4.
  7. 7.0 7.1 Steve Winter, Alexander Winter, Wolfgang Baur (November 2014). The Rise of Tiamat. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 29. ISBN 978-0786965656.
  8. Dale Donovan (May 1998). For Duty & Deity. (Wizards of the Coast), p. 10. ISBN 0-7869-1234-0.
  9. Terence Kemper (January 1995). “The Living City: The Horse Businesses”. In Jean Rabe ed. Polyhedron #103 (TSR, Inc.), p. 16.
  10. Kevin Melka, John Terra (March 1995). “Campaign Book”. In Julia Martin ed. Ruins of Zhentil Keep (TSR, Inc.), p. 97. ISBN 0-7869-0109-8.
  11. John Nephew, Carl Sargent and Douglas Niles (1989). The Complete Thief's Handbook. Edited by Scott Haring. (TSR), p. 28. ISBN 0-88038-780-7.