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Create water was a spell specific to the desert regions of Zakhara, the Land of Fate and the Anauroch.[1][2][3]

EffectsEdit

This spell created pure fresh or salt water at the caster's discretion. The water would pour from the caster's hands and simply flow away if not collected into containers. Up to 2,500 gallons (9.5 cubic meters) of water could be created with this spell. The caster could turn the flow of water off at any time, but could not restart it. The water did not pour from the caster's hands with enough force to be used as a weapon. The water from this spell was permanent, but would of course evaporate like regular water.[1][2]

ComponentsEdit

In addition to verbal and somatic components, this spell required as a material component a drop of the caster's spittle or tears to cast.[1][2]

AppendixEdit

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 Mark Middleton et al (November 1996). Wizard's Spell Compendium Volume One. (TSR, Inc), p. 198. ISBN 978-0786904365.
  2. 2.0 2.1 2.2 2.3 Ed Greenwood (November 1991). Anauroch. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 80. ISBN 1-56076-126-1.
  3. 3.0 3.1 Mark Middleton et al (September 1998). Wizard's Spell Compendium Volume Four. (TSR, Inc), p. 1128. ISBN 978-0786912094.
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