The Creation sphere was a group of spells granted to clerics that could be used to create things for the benefit of those under their care.[1][2]
Spells in the Sphere of Creation[edit | edit source]
Junior casters could use:
Novice divine spellcasters were able to cast:
Somewhat skilled spellcasters were able to cast:
Intermediate clerics had the ability to cast:
Those with a high level of skill had access to:
Powerful spellcasters of such a sphere were able to cast:
- animate object[note 1]
- blade barrier
- heroes' feast
- the great circle/the black circle
- wall of thorns[note 1]
Divine spellcasters who had mastered this sphere could cast:
Appendix[edit | edit source]
Notes[edit | edit source]
References[edit | edit source]
- ↑ David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 34. ISBN 0-88038-716-5.
- ↑ David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 50. ISBN 0-7869-0329-5.
Connections[edit | edit source]
Spheres of Influence (2nd ed.) | ||
---|---|---|
All • Animal • Astral • Chaos • Charm • Combat • Creation • Divination • Elemental • Elem. Air • Elem. Earth • Elem. Fire • Elem. Water • Guardian • Healing • Law • Necromantic • Numbers • Plant • Protection • Summoning • Sun • Thought • Time • Travelers • War • Wards • Weather | ||
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