Cure critical wounds was a conjuration or necromancy spell that healed very severe injuries.[1][3][4][8]
Effect
This spell worked the same as cure light wounds except that it healed a large amount of damage.[1][3][4][8]
Appendix
See Also
References
- ↑ 1.0 1.1 1.2 Template:Cite book/Player's Handbook, 3.5 Edition
- ↑ James Wyatt, Darrin Drader, Christopher Perkins (October 2003). Book of Exalted Deeds. (TSR, Inc), p. 55. ISBN 0-7869-3136-1.
- ↑ 3.0 3.1 3.2 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 222. ISBN 0-88038-716-5.
- ↑ 4.0 4.1 4.2 David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 282. ISBN 0-7869-0329-5.
- ↑ Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. 153. ISBN 1-56076-107-5.
- ↑ Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 187. ISBN 0-7869-0394-5.
- ↑ Gary Gygax, David Cook, and François Marcela-Froideval (1985). Oriental Adventures. (TSR, Inc), p. 68. ISBN 0-8803-8099-3.
- ↑ 8.0 8.1 8.2 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), pp. 49, 62. ISBN 0-9356-9601-6.