A dagger of doomwarding was a +1 dagger that allowed the wielder to re-attempt any action they took. Upon enchantment, the dagger was imbued with seven charges that could be spent at-will by the wielder. When done, this person could make a free attack, re-attempt to protect themself from a spell effect, or retry any feat of strength, or the like. Essentially, the dagger protected its wielder from an act of failure by granting them another shot.
- ↑ Ed Greenwood (March 1993). “Campaign Guide to Myth Drannor”. In Newton H. Ewell ed. The Ruins of Myth Drannor (TSR, Inc.), p. 123. ISBN 1-5607-6569-0.
- ↑ 2.0 2.1 2.2 Ed Greenwood (May 1991). “Bazaar of the Bizarre: A dozen deadly daggers from the Forgotten Realms”. In Roger E. Moore ed. Dragon #169 (TSR, Inc.), pp. 88–92.