A dagger of venom was a common magic blade with the power to poison.[6]
Description[]
Daggers of venom were black daggers with serrated edges. If viewed by one able to detect magic, they glowed with a faint necromantic aura.[6] Some daggers of venom were carved out of green dragon horns.[1]
In Zakhara, jambiyas of venom and katars of venom were also common—as well as other magically venomous dagger-like weapons.[5]
Daggers of venom typically sold for over 8,000 gold pieces.[6]
Abilities[]
In addition to being a mildly magical blade, once per day, the bearer of this blade could will the magic of the dagger to poison its victim, as if the poison spell had been cast. The attacker could make this choice either before or after striking, but it must have been within a few seconds of the wound in either case.[6]
Another variant of the dagger of venom possessed a somewhat more lingering power: once activated once a day, it remained coated in black poison for about one minute.[7]
Creation[]
Darkmasks, specialty priests of the drow god Vhaeraun, often crafted daggers of venom. Such blades required two black star sapphires and either adamantine or mithral as the metal.[2] A crafter must have been able to invoke the poison spell.[6] Stingers of quanlos, monstrous insectoid creatures found in the jungles and swamps of Chult, could be crafted into daggers of venom.[9]
Notable Owners[]
Individuals[]
- Laerekh, a drow necromancer.[10]
- Sememmon, lieutenant to Lord Manshoon.[3]
- Malabeth Tr'rudena, a drow priestess of the She-Spider Cult.[11]
Organizations[]
- Shadow Thieves of Amn, circa 1281 DR.[4]
Appendix[]
See Also[]
Appearances[]
Adventures
Novels & Short Stories
Video Games
Board Games
Card Games
Organized Play & Licensed Adventures
References[]
- ↑ 1.0 1.1 1.2 1.3 Liquid Entertainment (2011). Dungeons & Dragons: Heroes of Neverwinter. Facebook.
- ↑ 2.0 2.1 Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 39. ISBN 0-7869-1239-1.
- ↑ 3.0 3.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 229. ISBN 0-7869-1836-5.
- ↑ 4.0 4.1 4.2 Black Isle Studios (June 2000). Designed by Matt Norton. Icewind Dale. Interplay.
- ↑ 5.0 5.1 Jeff Grubb (March 1992). “Wonders of the Land of Fate”. In Roger E. Moore ed. Dragon #179 (TSR, Inc.), pp. 68, 73.
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 226. ISBN 0-7869-2889-1.
- ↑ 7.0 7.1 Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 161. ISBN 978-0786965622.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 149. ISBN 978-0-7869-6560-1.
- ↑ Gwendolyn F.M. Kestrel (July 2006). Monster Manual IV. (Wizards of the Coast), pp. 122–123. ISBN 0-7869-3920-6.
- ↑ James Wyatt (September 2002). City of the Spider Queen. (Wizards of the Coast), p. 153. ISBN 0-7869-1212-X.
- ↑ Thomas M. Reid (1993). AD&D Trading Cards 1993 series, #485, "Malabeth Tr'rudena". TSR, Inc..