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Dapplegate was a large independent town in the Border Kingdoms.[1]

GeographyEdit

The town was located on the north-eastern border of Bedorn on the south shore of the River Scelptar.[1]

GovernmentEdit

Dapplegate was governed by a council of forty merchants. They held council in the Council Hall, a small keep located next to the Place of Arrows.[1]

TradeEdit

Dapplegate was home to a wide variety of crafters. It's location made it a center for import/export businesses, importing trade goods from Calimshan and goods from across the Border Kingdoms were exported from the towns large port district.[1]

The Place of Arrows was the large central marketplace of Dapplegate. It was surrounded by a ring of eight ponds, which were themselves surrounded by a waist-high wall and was used by the merchants as water holes for their draft animals.[1]

DefensesEdit

The north bank of the River Scelptar, and the marshes between Dapplegate and the Shining Sea, were populated by Lizardfolk and Mudmaws. Therefore, there was a large demand for hired guards for merchant barges and caravans, and more than six mercenary companies bases were located in the town.[1]

InhabitantsEdit

RumorsEdit

Quarlin's Tomb, the resting place of the Halruaan wizard, was allegedly near to Dapplegate.[2]

AppendixEdit

Further ReadingEdit

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Ed Greenwood (2006-03-22). The Border Kingdoms: Dapplegate. The Border Kingdoms. Wizards of the Coast. Archived from the original on 2016-11-01. Retrieved on 2018-08-21.
  2. Thomas Reid (October 2004). Shining South. (Wizards of the Coast), p. 78. ISBN 0-7869-3492-1.

ConnectionsEdit

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