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A dark naga was a naga subspecies that looked like a large purple snake or eel with a barbed stinger at the end of its tail and a human face. Dark nagas could speak Common and Infernal. They liked to plot with other sinister creatures so that they could gather wealth more easily.[2]


Dark nagas measured approximately 12 feet (3.7 meters) long and weighed about 300 lb (140 kg). Their scales were dark blue or purple, often with black frills or scale patterns. The body of a dark naga was more similar to that of an eel rather than a snake. Its tail ended in a poisonous stinger.[citation needed]

Their veins contained an oily black[5] or dark brown gore.[6] The naga poison, or venom, was a thick black viscous fluid that dripped from the tail singer's venom canal when agitated.[6]


Dark nagas craved power and wealth. They loved using their magical powers and the treasures they found in ancient ruins to rule those who were weaker than themselves.[citation needed]

Dark nagas descended from Terpenzi were called nagara.[7]


Dark nagas would attempt to use high terrain to their advantage to stay out of the reach of their enemies.[2]


They could cast sorcerer spells and their stings carried a poison that could induce a nightmarish sleep. They were resistant to all charm effects and had the permanent ability to detect thoughts. Similarly, their own thoughts could not be read.[2]


The Zhentarim were known to use dark nagas as mentors and leaders for bands of orcs.[8] Dark nagas also worked as divine servants of the duergar goddess Deep Duerra.[9]

Notable Dark Nagas[]



Further Reading[]


To Save a ForestPool of Radiance: Attack on Myth Drannor
Pool of Radiance: Ruins of Myth Drannor
Video Games
Pool of Radiance: Ruins of Myth Drannor


Major Subspecies
Dark nagaGuardian nagaIridescent nagaSpirit nagaWater naga
Minor Subspecies
Banelar nagaBone nagaBright nagaHa-nagaNagahydra
Related Creatures


  1. 1.0 1.1 1.2 1.3 1.4 Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 194. ISBN 978-0-7869-4852-9.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 191. ISBN 0-7869-2893-X.
  3. James Wyatt (October 2001). Oriental Adventures (3rd edition). (Wizards of the Coast), p. 145. ISBN 0-7869-2015-7.
  4. 4.0 4.1 4.2 4.3 Greenwood, Martin, Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Monstrous Compendium. (TSR, Inc). ISBN 1-5607-6617-4.
  5. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 116. ISBN ISBN 0-7869-0710-X.
  6. 6.0 6.1 Carrie Bebris (2001). Pool of Radiance: Ruins of Myth Drannor. (Wizards of the Coast), p. 69. ISBN 0-7869-1387-8.
  7. Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), p. 12. ISBN 0-7869-3277-5.
  8. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 115. ISBN ISBN 0-7869-0710-X.
  9. Sean K. Reynolds (2002-05-04). Deity Do's and Don'ts (Zipped PDF). Web Enhancement for Faiths and Pantheons. Wizards of the Coast. p. 11. Archived from the original on 2016-11-01. Retrieved on 2018-09-08.
  10. Steven E. Schend, Dale Donovan (September 1998). Empires of the Shining Sea. Edited by Julia Martin. (TSR, Inc.), p. 151. ISBN 0-7869-1237-5.
  11. Stormfront Studios (2001). Designed by Mark Buchignani, Ken Eklund, Sarah W. Stocker. Pool of Radiance: Ruins of Myth Drannor. Ubisoft Entertainment.
  12. Dojosef Anderson (September/October 1996). “To Save a Forest”. In Michelle Vuckovich ed. Dungeon #61 (TSR, Inc.), p. 44.