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The Darkwalk was a dangerous road in Luskan's South Bank.[1][2]

Description[]

The road took its name from the haunted reputation of the Ruins of Illusk, through which it passed.[2][4] Furthermore, many of Luskan's more notably dangerous alleyways branched off from the Darkwalk.[1][2]

Geography[]

The road turned west from Aldever's Street at Captains' Close park and ran through the Ruins of Illusk to end at the Dark Arch bridge to Closeguard Island (and beyond that, to Cutlass Island).[1][2][3]

History[]

As of the mid-to-late 14th century DR, the Darkwalk served as the boundary between the overgrown and undead haunted parts of the Illusk ruins on its north side and the safe and cleared part of the ruins to its south that had come to serve as burial grounds for rich Luskanites.[2][4]

Appendix[]

References[]

  1. 1.0 1.1 1.2 1.3 Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 117. ISBN 1-5607-6678-6.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 slade, et al. (April 1996). “Cities & Civilization”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 24. ISBN 0-7869-0391-0.
  3. 3.0 3.1 Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 113. ISBN 1-5607-6678-6.
  4. 4.0 4.1 Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 120. ISBN 1-5607-6678-6.
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