Daze was a simple cantrip that temporarily clouded the mind of a targeted humanoid creature. It was considered an enchantment of the compulsion sub-school of magic.[1]

An eyeball, a minuscule relative of the beholder could daze opponents with one of its four tiny eyestalks.[4]

Effects[edit | edit source]

The spell could affect a single humanoid within a close range. An effected humanoid was not stunned and could still move about but remained in a daze for about six seconds. Powerful or strong-minded humanoids were not affected by this spell.[1]

Components[edit | edit source]

This cantrip required a pinch of wool or another similar material, which was consumed during casting, and the use of verbal and somatic components.[1]

Appendix[edit | edit source]

See Also[edit | edit source]

References[edit | edit source]

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