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Death, otherwise known in the giant language as dod,[2] was a type of giant rune that allowed whoever wielded its inscribed object to inflict greater damage upon a specific foe.[1]

Effects[]

Whenever an inscribed weapon would first strike a creature that matched the specified inscription, it would inflict twice the amount of damage it normally would. Afterwards, the weapon would lose the death rune's effect. However, any creature struck with the weapon that did not meet the specified inscription would not trigger this effect.[1]

Extensively studying this rune a second time would yield no changes to the effect. Though if a caster studied it a third time, then the death rune would be able make weapons inflict three times the amount of damage they normally would.[1]

Components[]

Like most giant runes, it required no material components to cast. The process of shaping this rune could take anywhere from one to eight hours and it needed to be inscribed upon a bladed weapon. During this shaping process the caster needed to inscribe next to the rune the name of a specific race, organization or nationality that they were intending to fight with it.[1]

Appendix[]

See Also[]

  • Hotun-Shûl, the Giant temple where the master rune of death was located.[3]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), pp. 63–63. ISBN 0-7869-0163-2.
  2. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 28. ISBN 0-7869-0163-2.
  3. Travis Woodall (2017). Forgotten Traditions (DDAL5-11) (PDF). Edited by Claire Hoffman, Travis Woodall. D&D Adventurers League: Storm King's Thunder (Wizards of the Coast), p. 17.
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