Death in the Shire is an adventure module set in the Living City organized play program. It was published in 1994 and is intended for a party of 5 to 8 adventurers of any level.
Index[]
Characters[]
Baldwin • Boben Diggen • Chester • Dopen Diggen • Grulak Gutank • Lasuren Felpurs • Marcus Nibbletoes • Randellen • Tiberious Tickletree
Referenced only
Paldoc Goldgrabber • Sesseran
Referenced only
Paldoc Goldgrabber • Sesseran
Creatures[]
Locations[]
Bodies of Water
Buildings & Landmarks
Tomb of Grulak Gutank
Districts & Neighborhoods
Regions
Settlements
Wilderness
Magic[]
Items
Potions
Spells
aid • chaos • charm person • color spray • continual light • cure light wounds • cure serious wounds • curse (spell) • dispel magic • endure heat • faerie fire • haste • heat metal • hold person • ice storm • lightning bolt • Melf's acid arrow • protection from good • ray of enfeeblement • remove fear • resist fire • shield • slow • slow poison • speak with animals • spook • Tasha's hideous laughter • taunt • wall of fire
Referenced only
reincarnation
Referenced only
reincarnation
Others
Organizations[]
Fellowship of the Sable Feather
Religions[]
Miscellaneous[]
Armor & Clothing
Art & Literature
Classes
Conditions
Referenced only
mummy rot
mummy rot
Currency
Dates
1368 DR • Tarsakh 12 • Tarsakh 13
Referenced only
Tarsakh 9 • Tarsakh 10 • Tarsakh 11 • Tarsakh 12 • Tarsakh 15
Referenced only
Tarsakh 9 • Tarsakh 10 • Tarsakh 11 • Tarsakh 12 • Tarsakh 15
Food & Drinks
Items
Languages
Materials & Substances
Vegetation
Weapons
Appendix[]
Notes[]
References[]
- ↑ Kevin Melka (August 1994). Death in the Shire. Living City (RPGA), pp. 7–8.