Demiplanes were ill-defined planes of unusually small size that lay either within other planes or outside the known planes depending on which cosmological model one used. Demiplanes were typically, if not always, of finite size.[1][2]
Characteristics[]
According to earlier sources, demiplanes were planes still in the formation process, unfinished somehow[3] More modern sources considered the demiplanes to be a catch-all classification[4] for planes of generally measurable size and limited access,[5] sometimes limited sufficiently that not even the ethereal plane or the astral plane were accessible, save from specific spots in other planes. They had great variety of possible conditions within.[6] They were always extradimensional spaces.[1]
Demiplanes could be naturally occurring, but most were created by deities or by wielders of magic,[7][2] using a spell such as genesis.[8] Zagyg of Oerth was notorious for creating demiplanes.[2] Demiplanes that touched upon the Wall of Color in the Ethereal Plane had portals of unique and consistent colorations leading to them.[9]
Position in Cosmic Models[]
- In the Great Wheel cosmology, demiplanes were found in the Ethereal plane because they were formed from the swirling proto-matter that made up the Ethereal, though they lacked a set place in the Planes.[3] The Demiplane of Shadow was the best known example.
- In the World Tree cosmology, there were a few demiplanes that were part of astral dominions[10] such as the demiplane of Sildëyuir.[11]
- In the World Axis cosmology, demiplanes could exist within other planes or outside of either the parallel planes or the fundamental planes. There were undoubtedly several of them, but most were unknown. Aside from those that lay within the dominions of the gods, the best known was Sigil, also called the City of Doors, which acted as a strange interplanar nexus with hidden doors to every known plane—and many that remained largely unknown.[12]
Known Demiplanes[]
- Cynosure: The meeting place of the gods, this plane contained only the Pavilion of Cynosure.[13][14]
- Demiplane of Imprisonment: Where Madryoch was imprisoned.[15]
- Grodd: The prison of Nalavarauthatoryl.[16]
- Hoard: A place hidden beyond Grodd.[17]
- Demiplane of Nightmares: Where the Night Parade became what it was.[18]
- Sildëyuir: The home of the Star elves.[19]
- The Night Realm: A splinter of Sildëyuir where a great evil was imprisoned.[20]
- Stardeep: Another splinter of Sildëyuir, this prison was in fact a demiplane.[21]
- Celestial Nadir: An ancient demiplane created by the Imaskari.[22]
- Manshoon's Demiplane: A demiplane used by Manshoon.[23]
- Silver Safehold: A demiplane created by Khelben Arunsun and the Sword Heralds.[24]
- City of the Dead: This cemetery in Waterdeep began using portals to demiplanes when the land ran out.[25]
- Black Abyss: A hidden realm once used by Martek as a trial.[26]
- Infernal Rapture: A demiplane ruled by a rakshasa named Mahadi.[27]
- World Serpent Inn: An interminable inn and tavern,[28] later confirmed to exist in its own demiplane.[29]
- Tomb Tapper Tomb: An underground vault where tomb tappers placed all the magic they retrieved.[30]
- Myth Lharast: A city taken to a demiplane, which was only accessible when the full moon was directly overhead.[31]
- Cave of the Monkey: The hidden realm of Monkey.[32]
- Halaster's Tower: A hidden realm where Halaster Blackcloak kept a tower.[33]
- Demiplane of Fear: A location in which Dwalimar Omen[34] discarded dangerous artifacts.[35]
- Genasi Refuge: A demiplane created by a well-meaning half-elf, Yrrick, as a homeland for genasi.[36]
- The Greenhouse: A demiplane accessible from Gheldaneth, where the church of Isis nurtured botanical research.[37]
- Wenimats: Where the gods of the Azuposi dwelt.[38]
- Land of One Hundred and Thirteen: A place created by Marek Rymüt.[39]
- Court of Stars: A demiplane ruled by eladrin.[40]
- Pocket Plane: A demiplane used by Gorion's Ward.[41]
Demiplanes with a Contested Definition[]
- Ravenloft was long considered to be a demiplane,[42][43] but was also counted as being within the Shadowfell.[44]
- In turn, the Plane of Shadow was considered to be a demiplane[3][43] before it was recategorized as a transitive Plane.[45]
- The demiplane of Time was characterized as such as a catch-all category for extraplanar locations.[46]
- The "demiplane" label was occassionally used for both the Quasi-Elemental Plane of Minerals[47] and the Quasi-Elemental Plane of Lightning.[48]
- Sigil was considered a demiplane in some cosmologies.[49]
- Hidden Realm was either in the Outlands or in a demiplane, depending on the cosmology.[50]
- Matet was considered a demiplane as well as a seagoing vessel.[51]
Nameless and Rumoured Demiplanes[]
- The Fraternity of Order had several demiplanes that were used to store the bulk of their court records. These could be accessed from hidden portals within the Fraternity's headquarters, the City Court, though only members of at least factol level had clearance.[52]
- Halaster Blackcloak kept another, smaller demiplane in the bowels of Undermountain.[53]
- Kaldrav used an old demiplane as a hideout and stash for the bandits of the Iron Wind.[54]
- Mezro was taken to a demiplane during the Spellplague.[55]
- Yûlash had ancient gates, some of which led to demiplanes.[56]
- The seelie and the unseelie may have dwelt in demiplane palaces.[57]
- Tempera may have been banished to a demiplane, per some rumors.[58]
- Sharn were, according to certain obscure lore, extrusions from a demiplane.[59]
- Sysquemalyn had created an extradimensional realm mimicking the Nine Hells with her sorcery.[60]
Appendix[]
This article is incomplete. Missing information about demiplanes in Adventurer's League Modules. You can help the Forgotten Realms Wiki by providing more information. |
See Also[]
- Safehold
- Tshaddarna
References[]
- ↑ 1.0 1.1 Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 68. ISBN 978-0786965622.
- ↑ 2.0 2.1 2.2 Roger E. Moore (September 1996). “Islands Campaigns Part 3: Speaking (demi-)planely”. In Jeff Quick ed. Polyhedron #124 (TSR, Inc.), p. 24.
- ↑ 3.0 3.1 3.2 Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 21. ISBN 0880383992.
- ↑ Jeff Grubb, Bruce R. Cordell, David Noonan (September 2001). Manual of the Planes 3rd edition. (Wizards of the Coast), p. 7. ISBN 0-7869-1850-8.
- ↑ Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 147. ISBN 0-7869-2889-1.
- ↑ Jeff Grubb, Bruce R. Cordell, David Noonan (September 2001). Manual of the Planes 3rd edition. (Wizards of the Coast), pp. 153–155. ISBN 0-7869-1850-8.
- ↑ Bruce R. Cordell (1998). A Guide to the Ethereal Plane. Edited by Michele Carter, Keith Francis Strohm. (TSR, Inc.), pp. 42–43. ISBN 0-7869-1205-7.
- ↑ Andy Collins, Bruce R. Cordell (July 2002). Epic Level Handbook. (Wizards of the Coast), p. 117. ISBN 0-7869-2658-9.
- ↑ Bruce R. Cordell (1998). A Guide to the Ethereal Plane. Edited by Michele Carter, Keith Francis Strohm. (TSR, Inc.), p. 20. ISBN 0-7869-1205-7.
- ↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 64. ISBN 978-0-7869-4924-3.
- ↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 68. ISBN 978-0-7869-4924-3.
- ↑ Richard Baker, John Rogers, Robert J. Schwalb, James Wyatt (December 2008). Manual of the Planes 4th edition. (Wizards of the Coast), p. 7. ISBN 978-0-7869-5002-7.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 258. ISBN 0-7869-1836-5.
- ↑ Bruce R. Cordell (1998). A Guide to the Ethereal Plane. Edited by Michele Carter, Keith Francis Strohm. (TSR, Inc.), p. 57. ISBN 0-7869-1205-7.
- ↑ Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 18. ISBN 978-0-7869-4731-7.
- ↑ Sean K. Reynolds, Steve Miller (2000). Into the Dragon's Lair. (Wizards of the Coast), p. 34. ISBN 0-7869-1634-6.
- ↑ Sean K. Reynolds, Steve Miller (2000). Into the Dragon's Lair. (Wizards of the Coast), pp. 72–73. ISBN 0-7869-1634-6.
- ↑ Steven E. Schend, Sean K. Reynolds and Eric L. Boyd (June 2000). Cloak & Dagger. (Wizards of the Coast), p. 99. ISBN 0-7869-1627-3.
- ↑ Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), p. 100. ISBN 0-7869-2881-6.
- ↑ Greg A. Vaughan (September 2006). The Twilight Tomb. (Wizards of the Coast), p. 5. ISBN 0-7869-3947-8.
- ↑ Bruce R. Cordell (October 2007). Stardeep. (Wizards of the Coast), chap. 12, p. 148. ISBN 978-0-7869-4338-8.
- ↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 140. ISBN 978-0-7869-4924-3.
- ↑ Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the Coast), pp. 157–159. ISBN 978-0-7869-6625-7.
- ↑ Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 151. ISBN 0-7869-3693-2.
- ↑ Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 102. ISBN 0-7869-3693-2.
- ↑ Tracy Hickman, Laura Hickman, Philip Meyers, Peter Rice, William John Wheeler (May 1987). Desert of Desolation. (TSR, Inc.), pp. 118–120. ISBN 978-0880383974.
- ↑ Adam Lee, et al. (September 2019). Baldur's Gate: Descent into Avernus. Edited by Michele Carter, et al. (Wizards of the Coast), p. 126. ISBN 978-0-7869-6687-5.
- ↑ Ed Greenwood (July 1995). Volo's Guide to Cormyr. (Wizards of the Coast), pp. 68–71. ISBN 0-7869-0151-9.
- ↑ Jeff Grubb (2001-09-21). Brave New Planes: The World Serpent Inn. (PDF). Web Enhancement for Manual of the Planes 3rd edition. Wizards of the Coast. p. 1. Archived from the original on 2016-11-01. Retrieved on 2018-09-09.
- ↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 221. ISBN 978-0-7869-4924-3.
- ↑ Darrin Drader, Thomas M. Reid, Sean K. Reynolds, Wil Upchurch (June 2006). Mysteries of the Moonsea. Edited by John Thompson, Gary Sarli. (Wizards of the Coast), p. 87. ISBN 978-0-7869-3915-2.
- ↑ David Cook (August 1990). “Volume I”. In Steve Winter ed. The Horde (TSR, Inc.), p. 33. ISBN 0-88038-868-4.
- ↑ Christopher Perkins (November 2018). Waterdeep: Dungeon of the Mad Mage. Edited by Jeremy Crawford. (Wizards of the Coast), pp. 301–302. ISBN 978-0-7869-6626-4.
- ↑ Steven E. Schend, Dale Donovan (September 1998). Empires of the Shining Sea. Edited by Julia Martin. (TSR, Inc.), p. 173. ISBN 0-7869-1237-5.
- ↑ Jeff Grubb (November 1989). “Fools Rush In”. In Elliot S. Maggin ed. Forgotten Realms comics #04 (DC Comics) (04)..
- ↑ Ramon Arjona (2003-03-19). “Racial Portals of Faerûn: Genasi Refuge Portal”. Perilous Gateways. Wizards of the Coast. Archived from the original on 2004-02-22. Retrieved on 2018-12-05.
- ↑ Robert Wiese (2003-11-26). “Portals of the Harvest Gods: The Greenhouse Portal”. Perilous Gateways. Wizards of the Coast. Archived from the original on 2004-06-04. Retrieved on 2018-12-05.
- ↑ John Nephew and Jonathan Tweet (April 1992). City of Gold. (TSR, Inc), p. 24. ISBN 978-1560763222.
- ↑ Philip Athans (October 2005). Whisper of Waves. (Wizards of the Coast), chap. 29. ISBN 0-7869-3237-6.
- ↑ James Wyatt, Darrin Drader, Christopher Perkins (October 2003). Book of Exalted Deeds. (TSR, Inc), p. 150. ISBN 0-7869-3136-1.
- ↑ BioWare (September 2000). Designed by James Ohlen, Kevin Martens. Baldur's Gate II: Shadows of Amn. Black Isle Studios.
- ↑ Bruce R. Cordell (1998). A Guide to the Ethereal Plane. Edited by Michele Carter, Keith Francis Strohm. (TSR, Inc.), p. 16. ISBN 0-7869-1205-7.
- ↑ 43.0 43.1 Roger E. Moore (September 1996). “Islands Campaigns Part 3: Speaking (demi-)planely”. In Jeff Quick ed. Polyhedron #124 (TSR, Inc.), p. 25.
- ↑ Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 51. ISBN 978-0786965622.
- ↑ Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 152. ISBN 0-7869-2889-1.
- ↑ Loren Coleman (1995). Chronomancer. Edited by Matt Forbeck. (TSR, Inc), p. 4. ISBN 978-0786903252.
- ↑ Dale Donovan, Paul Culotta (August 1996). Heroes' Lorebook. (TSR, Inc), p. 9. ISBN 0-7869-0412-7.
- ↑ Monte Cook and William W. Connors (December 7, 1998). The Inner Planes. Edited by Michele Carter and Ray Vallese. (TSR, Inc.), p. 10. ISBN 0-7869-0736-3.
- ↑ Jeff Grubb (May 1995). A Player's Primer to the Outlands. Edited by Ray Vallese. (TSR, Inc.), p. 29. ISBN 0-7869-0121-7.
- ↑ Richard Baker, John Rogers, Robert J. Schwalb, James Wyatt (December 2008). Manual of the Planes 4th edition. (Wizards of the Coast), p. 4. ISBN 978-0-7869-5002-7.
- ↑ Skip Williams, Rich Redman, James Wyatt (April 2002). Deities and Demigods. (Wizards of the Coast), pp. 136–138. ISBN 0-7869-2654-6.
- ↑ Tim Beach, Dori Jean Hein, J.M. Salsbury (June 1995). The Factol's Manifesto. Edited by Ray Vallese, Sue Weinlein. (TSR, Inc.), p. 72. ISBN 0786901411.
- ↑ Christopher Perkins (November 2018). Waterdeep: Dungeon of the Mad Mage. Edited by Jeremy Crawford. (Wizards of the Coast), p. 96. ISBN 978-0-7869-6626-4.
- ↑ Robert Wiese (2003-12-03). “Bandit Lord Portals: The Hideout Portal”. Perilous Gateways. Wizards of the Coast. Archived from the original on 2004-06-04. Retrieved on 2018-12-05.
- ↑ Christopher Perkins, Will Doyle, Steve Winter (September 19, 2017). Tomb of Annihilation. Edited by Michele Carter, Scott Fitzgerald Gray. (Wizards of the Coast), p. 74. ISBN 978-0-7869-6610-3.
- ↑ John Terra (January 1995). “Reference Guide”. In Allison Lassieur ed. The Moonsea (TSR, Inc.), p. 18. ISBN 978-0786900923.
- ↑ Anthony Pryor (June 1995). “Monstrous Compendium”. In Michele Carter, Doug Stewart eds. Spellbound (TSR, Inc.), pp. 13–14. ISBN 978-0786901395.
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 71. ISBN 0-7869-0437-2.
- ↑ Greg A. Vaughan, Skip Williams, Thomas M. Reid (November 2007). Anauroch: The Empire of Shade. (Wizards of the Coast), p. 155. ISBN 0-7869-4362-9.
- ↑ Clayton Emery (May 1996). Sword Play. (TSR, Inc), chap. 14. ISBN 0-7869-0492-5.