Demon ichor was a combination of blood, fluids, organs, and other internal remains of a deceased demon.[1]
It was found in large pools on the first layer of the Nine Hells, Avernus, as that served as the main battleground of the Blood War,[3] where many demons were regularly slain.[1]
Properties[]
The ichor of demons was a sticky, adherent substance that seemingly resembled bile[1] or thick tar.[4] It was typically black in color.[2][4]
While the substance was largely harmless on many planes of existence, on the lower planes it had several transformative properties. If it came into contact with certain beings, aside from fiends, plants, and undead, demonic ichor could change their physical properties. Changes included increasing or decreasing in size, either wholly or a single appendage; the growth of eyes, horns, or a tail; or something as simple as a new hair color.[1]
Usages[]
Many devils and other fiendish creatures used demon ichor for certain rituals or as a means to improve their infernal war machines.[1]
Still others used it as a coating for their weapons.[1][2] When a creature was struck by a weapon treated with demon ichor in the lower planes, they suffered the same transformative changes as if they were exposed to the substance in any other manner.[1] It also acted as a poison that caused weakness.[2]
Spell Components[]
- Spiritwrack required demon ichor as a material component.[5]
Appendix[]
Appearances[]
Adventures
Video Games
Organized Play & Licensed Adventures
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Adam Lee, et al. (September 2019). Baldur's Gate: Descent into Avernus. Edited by Michele Carter, et al. (Wizards of the Coast), p. 78. ISBN 978-0-7869-6687-5.
- ↑ 2.0 2.1 2.2 2.3 2.4 Monte Cook (October 2002). Book of Vile Darkness. Edited by David Noonan, Penny Williams. (Wizards of the Coast), p. 118. ISBN 0-7869-3136-1.
- ↑ Adam Lee, et al. (September 2019). Baldur's Gate: Descent into Avernus. Edited by Michele Carter, et al. (Wizards of the Coast), p. 75. ISBN 978-0-7869-6687-5.
- ↑ 4.0 4.1 Ed Stark, James Jacobs, Erik Mona (June 13, 2006). Fiendish Codex I: Hordes of the Abyss. (Wizards of the Coast), p. 10. ISBN 0-7869-3919-2.
- ↑ Colin McComb (February 1995). “A Player's Guide to Law”. In Michele Carter ed. Planes of Law (TSR, Inc), pp. 4–5. ISBN 0786900938.