Detect evil and good was a divination spell that detected outsiders of different types and other types of creatures within 30 feet (9.1 meters) feet of the caster.[2]
Effect[]
The caster could sense desecrated or consecrated ground as well as aberrations, celestials, elementals, fey, fiends, or undead. The spell could not penetrate 3 feet (0.91 meters) feet of wood or dirt, 1 foot (0.3 meters) of stone, 1 inch (0.025 meters) of steel, or a thin sheet of lead.[2]
Components[]
Only verbal and somatic components were needed for the casting of this spell.[2]
Appendix[]
Appearances[]
Adventures
Referenced only
Candlekeep Mysteries: "Book of the Raven" • Candlekeep Mysteries: "The Canopic Being"
Candlekeep Mysteries: "Book of the Raven" • Candlekeep Mysteries: "The Canopic Being"
References[]
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–211, 231. ISBN 978-0-7869-6560-1.
- ↑ 2.0 2.1 2.2 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 231. ISBN 978-0-7869-6560-1.