Dihliz, also called the "Gateway City", was the only major city found within the Cities of the Ancients in Zakhara that was not built upon the ruins of other cities.[4]
Geography[]
Dihliz was located on the edges of Zakharan civilization about 50 mi (80 km) north from the mouth of the Nogaro River in the Cities of the Ancients.[4][5]
Activity[]
Dihliz served as a starting point for expeditions to the ruins and jungles of the lost kingdoms of Nog and Kadar, gaining it the title of the "Gateway City". Between the distant influences of the Grand Caliph in Huzuz and the Padishah of Afyal, corruption grew rampant, compromising the existing regulations about the export of treasures and antiquities. Aside from plunder (and corruption), the main products of Dihliz were rice and serving as a trading point to and around the Pantheon cities.
History[]
Dihliz was established during the mid 13th century DR by the Padishah of Afyal with the goal of regulating the flow of magical artifacts recovered from the surrounding ruins as well as to provide a base for trading with the Pantheon cities.[4]
New city rulers were appointed by the Grand Caliph with increasing frequency over the last century as corruption became more evident.[4]
Defenses[]
Walls protected the north side[6] of Dihliz that faced the jungle, though they were low and relatively thin and put in place more for show than actual protection. The wide canals surrounding the city offered far more protection against any attacking force.[7]
Appendix[]
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Notes[]
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Jeff Grubb (August 1992). Land of Fate (Adventurer's Guide to Zakhara). (TSR, Inc), p. 105. ISBN 978-1560763291.
- ↑ Jeff Grubb (August 1992). Land of Fate (Maps). (TSR, Inc). ISBN 978-1560763291.
- ↑ 3.0 3.1 Jeff Grubb (August 1992). Land of Fate (Adventurer's Guide to Zakhara). (TSR, Inc), p. 106. ISBN 978-1560763291.
- ↑ 4.0 4.1 4.2 4.3 Steve Kurtz (1994). Al-Qadim: Ruined Kingdoms: Campaign Guide. (TSR, Inc), p. 16. ISBN 1-56076-815-0.
- ↑ Steve Kurtz (1994). Cities of Bone (Cardsheets). (TSR, Inc). ISBN 1-56076-847.
- ↑ Steve Kurtz (1994). Ruined Kingdoms (Cardsheets). (TSR, Inc). ISBN 1-56076-815-0.
- ↑ Steve Kurtz (1994). Al-Qadim: Ruined Kingdoms: Campaign Guide. (TSR, Inc), p. 19. ISBN 1-56076-815-0.
- Jeff Grubb (August 1992). Land of Fate (Adventurer's Guide to Zakhara). (TSR, Inc), pp. 105–106. ISBN 978-1560763291.
- Steve Kurtz (1994). Al-Qadim: Ruined Kingdoms: Campaign Guide. (TSR, Inc), pp. 16–20. ISBN 1-56076-815-0.
Further Reading[]
- Jeff Grubb (August 1992). Land of Fate (Fortunes and Fates). (TSR, Inc), p. 33. ISBN 978-1560763291.
- Steve Kurtz (1994). Al-Qadim: Ruined Kingdoms: Campaign Guide. (TSR, Inc), pp. 28–29. ISBN 1-56076-815-0.