Displacement was a spell that replicated the natural displacement ability of a displacer beast.[2]
Effects[]
When cast, this spell allowed the caster to project an illusion of themself anywhere within 2 feet (0.61 meters) of their actual location. The caster was still vulnerable to being detected normally by other creatures. If a true seeing spell was cast by another, they would be able to see the true location of the caster.[2]
Components[]
In addition to verbal and material components, which was a strip of leather made from the hide of a displacer beast. It had to be twisted into a loop.[2]
Appendix[]
Appearances[]
Adventures
Novels & Short Stories
Video Games
Neverwinter Nights series (Shadows of Undrentide • Neverwinter Nights 2) • Pool of Radiance: Ruins of Myth Drannor
Organized Play & Licensed Adventures
External links[]
- Displacement article at the NWNWiki, a wiki for the Neverwinter Nights games.
- Displacement article at the NWN2Wiki, a wiki for the Neverwinter Nights 2 games.
References[]
- ↑ Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 165. ISBN 0-7869-4867-1.
- ↑ 2.0 2.1 2.2 2.3 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 223. ISBN 0-7869-2886-7.