Djangkong were a type of memedi native to Kara-Tur.[1]
Description[]
Djangkong were incorporeal and resembled a human skeleton with transparent bones and black teeth.[1]
Personality[]
If a human who led a life of good was buried in an isolated area, djangkong were known to temporarily inhabit the area, to keep the deceased spirit company until it traveled to the spirit world.[1]
Combat[]
Like all common memedi, djangkong were harmless and avoided all combat.[1]
Abilities[]
If a human saw a djangkong, they were struck with an effect similar to that of a fear spell. The area within a djankong's crypt was permanently protected from evil.[1]
Society[]
Djangkong were solitary creatures. They were lured to crypts by humans to act as guardians. There were several preparations one had to take to attract a djangkong to a crypt. Small carvings of native animals had to be placed as a trail that led to the crypt. The corners of the crypt had to contain a small tse' stone that defined the area of the crypt.[1]
Habitat[]
Djangkong were native to Kara-Tur and most often encountered on the island of Bawa and other islands within the Island Kingdoms. They preferred to dwell within isolated crypts that were surrounded by tall trees.[1]
Ecology[]
Djangkong who occupied a family's crypt had to be given annual offerings of a broom, a bundle of incense sticks, a hoe, meat, vegetables, and a sack containing coins of gold and silver. Djangkong kept their crypt and surrounding area clean and weeded by using the broom and hoe.[1]
Appendix[]
References[]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Rick Swan (July 1990). Monstrous Compendium Kara-Tur Appendix. (TSR, Inc.), pp. 40–41. ISBN 0-88038-851-X.
- ↑ Mike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian (1988). Kara-Tur: The Eastern Realms (Volume II). (TSR, Inc), pp. 115–116. ISBN 0-88038-608-8.