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Djangkong were a type of memedi native to Kara-Tur.[1]

Description[]

Djangkong were incorporeal and resembled a human skeleton with transparent bones and black teeth.[1]

Personality[]

If a human who led a life of good was buried in an isolated area, djangkong were known to temporarily inhabit the area, to keep the deceased spirit company until it traveled to the spirit world.[1]

Combat[]

Like all common memedi, djangkong were harmless and avoided all combat.[1]

Abilities[]

If a human saw a djangkong, they were struck with an effect similar to that of a fear spell. The area within a djankong's crypt was permanently protected from evil.[1]

Society[]

Djangkong were solitary creatures. They were lured to crypts by humans to act as guardians. There were several preparations one had to take to attract a djangkong to a crypt. Small carvings of native animals had to be placed as a trail that led to the crypt. The corners of the crypt had to contain a small tse' stone that defined the area of the crypt.[1]

Habitat[]

Djangkong were native to Kara-Tur and most often encountered on the island of Bawa and other islands within the Island Kingdoms. They preferred to dwell within isolated crypts that were surrounded by tall trees.[1]

Ecology[]

Djangkong who occupied a family's crypt had to be given annual offerings of a broom, a bundle of incense sticks, a hoe, meat, vegetables, and a sack containing coins of gold and silver. Djangkong kept their crypt and surrounding area clean and weeded by using the broom and hoe.[1]

Appendix[]

References[]

Connections[]

DjimDjangkongGendruwoPanaspatiSetan gundulUwilWedon
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