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Domineering was a magical quality that could be applied to weapons. The wielder's opponent would be forced to fight defensively against a weapon with this quality if they could not resist; they wouldn't attack as well, but were better in defense.[1]

Creation[]

In order to forge a domineering weapon, the caster had to have the fear spell available.[1]

Appendix[]

References[]

Connections[]

Item Qualities
Magical properties applied through enchantment

Shields
animatedarrow catchingarrow deflectionbashingblindingreflecting


Body Armor
coolingfire resistanceglameredhalfweightillithidwroughtinvulnerabilitymalleablesailingshadowspell resistancexorn movementwarming


All Armor
acid resistanceanchoringblinkingblendingblueshineblurringcold resistancecomfortdeath warddrowcraftelectricity resistanceetherealnesseverbrightfortificationfreedomghost touchgnashinghealinghideousmagic eatingmaskingmenacingmirror imagenegative energy protectionnimblenessocularproof against enchantmentsproof against transmutationsanctuarysonic resistancestrengthundead controllingvermin controllingwarywild


Ammunition
radiant holding


Ranged Weapons
distanceprecisereturningquick-loadingseekingsplitting


Melee Weapons
defendingflyingharmonizingmighty cleavingpowerleechsacrifical smitingspeedstalactitesunderingsweepingtentaclethrowingvalorousvicious


All Weapons
acidic burstanarchicaxiomaticbaneberserkerblindsightedbloodthirstycorrosivedancingdisarmingdiseaseddismisserdispellingdisruptiondomineeringdoomwardingdoomstrikedrowcraftelemental auraenervatingeverbrightexhaustingfinderflamingflaming burstforcefrostghost touchholyholy avengerhomeland championhornbladeicy burstillithidwroughtimpactjumpingkeenknockbacklight burstmercifulmetallinemorphingparalyzingravenousrustingscreamingsendingsizingshockshadowscourgeshattermantleshocking burstsmokingspeedspellbladespell storingspellstrikesure strikingthunderingunholyvampiricvenemousvipervirulentvorpalwarningweakeningwounding

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