Don't-Call-Me-Runt was a member of the Guild from the Lower City of Baldur's Gate in the late 15th century DR.[1]
“
Mess with us and it'll be the last thing I do. I mean you'll do. Shit!
”
— Don't-Call-Me-Runt[1]
Description[]
Runt was a halfling man with brown skin, green eyes, and dark brown hair gathered in cornrows. He wore an archer's leathers dyed in the Guild's green colors and carried a bow.[1]
History[]
In the Year of Three Ships Sailing, 1492 DR, Runt was tasked with standing guard at the secret entrance into Baldur's Gate's Undercellar, where the Guild's Guildhall was hidden. Whilst a half-orcish enforcer Tusgront manned the main entrance, Don't-Call-Me-Runt was ready to dispatch any unwanted guest from a distance.[1]
Appendix[]
Appearances[]
Video Games
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Larian Studios (October 2020). Designed by Swen Vincke, et al. Baldur's Gate III. Larian Studios.