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Don't-Call-Me-Runt was a member of the Guild from the Lower City of Baldur's Gate in the late 15th century DR.[1]

Mess with us and it'll be the last thing I do. I mean you'll do. Shit!
— Don't-Call-Me-Runt[1]

Description[]

Runt was a halfling man with brown skin, green eyes, and dark brown hair gathered in cornrows. He wore an archer's leathers dyed in the Guild's green colors and carried a bow.[1]

History[]

In the Year of Three Ships Sailing, 1492 DR, Runt was tasked with standing guard at the secret entrance into Baldur's Gate's Undercellar, where the Guild's Guildhall was hidden. Whilst a half-orcish enforcer Tusgront manned the main entrance, Don't-Call-Me-Runt was ready to dispatch any unwanted guest from a distance.[1]

Appendix[]

Appearances[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Larian Studios (October 2020). Designed by Swen Vincke, et al. Baldur's Gate III. Larian Studios.
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