Doom was a necromancy spell that reduced the subject's combat abilities.[1]
Effect[]
This curse caused a single being to become consumed with dread, which caused them to weaken and lose confidence. The subject's attack ability, skills, and ability to avoid the effects of spells were all reduced.[1]
Appendix[]
Appearances[]
Adventures
Video Games
Icewind Dale series (Icewind Dale II • Enhanced Edition) • Baldur's Gate II: Shadows of Amn • Neverwinter Nights • Dungeons & Dragons: Eye of the Beholder
Organized Play & Licensed Adventures
External links[]
Doom article at the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
Doom article at the Icewind Dale Wiki, a wiki for the Icewind Dale game.
References[]
- ↑ 1.0 1.1 1.2 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 225. ISBN 0-7869-2886-7.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 63. ISBN 0-7869-1836-5.
- ↑ Monte Cook (October 2002). Book of Vile Darkness. Edited by David Noonan, Penny Williams. (Wizards of the Coast), p. 55. ISBN 0-7869-3136-1.
- ↑ Monte Cook (October 2002). Book of Vile Darkness. Edited by David Noonan, Penny Williams. (Wizards of the Coast), p. 77. ISBN 0-7869-3136-1.
- ↑ James Wyatt, Darrin Drader, Christopher Perkins (October 2003). Book of Exalted Deeds. (TSR, Inc), pp. 87–88. ISBN 0-7869-3136-1.
- ↑ James Wyatt (October 2001). Oriental Adventures (3rd edition). (Wizards of the Coast), pp. 92–93. ISBN 0-7869-2015-7.