This article is about a subject published in Dragon magazine. Only topics that fall within Realms canon should be presented here; either Realms-specific articles or articles from core D&D that are applicable to the Realms. |
Dragon issue 211, An Underground Extravaganza, was released in November of 1994. It contained the following articles related to the Forgotten Realms:
First Quest: Mammals and Dinosaurs[]
- By Jeff Grubb. pp. 8-22
Jeff Grubb's early experiences with role-playing games, some of which influenced the Forgotten Realms. [citation template]
Sight in the Darkness[]
- By Roger E. Moore. pp. 16-22
An in-depth look at infravision and its uses in a campaign. [citation template]
Fungi of the Underdark[]
- By Chris Perry, illustrated by Terry Dykstra. pp. 24-26
More grows in the Underdark than just dwarves and drow. [citation template]
"I Sing a Song by the Deep-Water Bay"[]
- By Steven E. Schend. pp. 29-34
Laeral Silverhand shares knowledge about the Harpers within Waterdeep with Steven E. Schend.[citation template]
Characters[]
- Alustriel • Amstor • Asohs • Bensyl Iyrivvin • Bran Skorlsun • Brian the Swordmaster • Coril • Coune Suerk • Danilo Thann • Elminster • Erusyl Eraneth • Hawkun Orsund • Jhandess Millomyr • Khelben Arunsun • Kylia • Laerel Silverhand • Bensyl Iyrivvin • Hawkun Orsund • Lightal Barnshyn • Lorkas Ermaxis • Lord Nimor Lathkule • Pithar • Shalar Simgulphin • Lady Stelar Nesher • Storm Silverhand • Tioch • Lord Ultas Maernos
Creatures[]
Organizations[]
- Blacksmith Guild • Chosen of Mystra • City Guard (Waterdeep) • City Watch (Waterdeep) • Harpers • Knights of the Shield • Lords of Waterdeep • Red Wizards of Thay • Seven Sisters • Shadow Thieves • Thorp noble family • Zhentarim
Locations[]
- Buildings & Sites
-
- Blackstaff Tower • Blushing Mermaid • Citadel of the Bloody Hand • Deepfires Inn • Dungeon of the Crypt • Elminster's Tower • Field of Triumph • Harpers' Hold • Jade Dancer • Long Climb • Lord's Court • The Medusa's Glare • Millomyr Harps • Moongleam Tower • Mount Waterdeep • Naval Harbor • New Olamn • Palace of Waterdeep • Smiling Siren • Thomm Warehouse • Twilight Hall • Undermountain • Watchful Wheels, Wagons & Gear • Wyverns' Rest • Zhentil Keep
- Streets & Alleys
- Coin Alley • Delzorin Street • Elsambul's Lane • Fillet Lane • Golden Serpent Street • High Road • Ironpost Street • Lamp Street • Sambril Lane • Seawind Alley • Sidle Street • Slop Street • Street of Lances • Trollskull Alley • Wall Way
- Wards of Waterdeep
- Castle Ward • Dock Ward • North Ward • Sea Ward • South Ward • Trades Ward
- Settlements
- Baldur's Gate • Calimport • Calimshan • Llorbauth • Luskan • Mirabar • Shadowdale • Silverymoon • Skullport • Suzail • Tantras • Waterdeep
- Regions
- North • Savage Frontier • Sword Coast
- Wilderness
- Ardeep Forest • Deepwash • High Forest • Sea of Fallen Stars • Unicorn Run • Westwood
Magic[]
Religion[]
Miscellaneous[]
Topkapı Palace[]
- By Steve Kurtz. pp. 60-66
A description of the Topkapı Palace in Istanbul and how to draw ideas for campaigns like Al-Qadim from it.[citation template]
The Wizards Three: A Night of Shadows[]
- By Ed Greenwood, illustrated by Dan Burr. pp. 82-86
The archmages Elminster, Mordenkainen of Oerth and Dalamar of Krynn exchange spells in Ed Greenwood's house.[citation template]
Spells[]
- Argastar's cloak of shadows • battlecurse • Belsham's mace • falling wall • Jonstal's double wizardry • Jonstal's improved double wizardry • Othnal's spectral dagger • sphere of eyes • valiancy
TSR Previews[]
- By Uncredited. p. 120
New products for November and December.
- Caravans sourcebook.
- Marco Volo: Arrival sourcebook.
Appendix[]
Connections[]
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