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Dragon issue 359, Final Issue!, was released in September of 2007. It was the final print issue of Dragon magazine. It contained the following articles related to the Forgotten Realms:

The Last Session[]

By Jason Bulmahn, Mike McArtor, Erik Mona, F. Wesley Schneider. p. 8

Erik Mona says goodbye.

Unsolved Mysteries of D&D[]

By Dragon and Dungeon editors. p. 26–34

In its 33 year history, Dungeons & Dragons has crafted numerous mysteries that have, as a matter of policy or for the sake of mystery, gone unsolved. Finally, after decades of secrecy, we attempt to reveal a few of the unsolved mysteries of D&D. [citation template]

Demonomicon of Iggwilv: Apocrypha[]

By James Jacobs. p. 42–52

Some notes on demon types, plus stats for six lesser demon lords. [citation template]

1d20 Villains: D&D's Most Wanted; Preferably Dead[]

By Jason Bulmahn, James Jacobs, Mike McArtor, Erik Mona, E.Wesley Schneider, Amber Stewart, and Jeremy Walker. p. 54–69

Included here are twenty of D&D's coolest, most powerful, and infamous villains, ready to be randomly dropped into your game. In addition to a background, current activities, and source material, each villain includes a sample rules element to add to the villainy. [citation template]

Goodbye and Hello, as Always: One Last Evening with the Wizards Three[]

By Ed Greenwood. p. 79–82

A last meeting of the Wizards Three. [citation template]

Elminster versus Raistlin[]

By Cam Banks. p. 84

Who'd win?

The Ecology of the Tarrasque[]

By Ed Greenwood and Johnathan M. Richards. p. 88–95

A scholarly treatise on the Tarrasque. [citation template]

Volo's Guide: Myth Drannor, City of Song[]

By Eric L. Boyd. p. 102–105

Myth Drannor circa 1375 DR. [citation template]

Class Acts: Wizard Guide[]

By Amber Scott. p. 118

Everything you need to play a wizard.

Class Acts: Forgotten Faiths[]

By F. Wesley Schneider. p. 121

Churches and temples rise and fall, just as do all works of men. Faiths that spanned realms one generation are the half-forgotten superstitions of the next, and deities once feared and exalted become myths and memories. But as long as there are those who remember the old ways and keep their faith alive, these aged gods and religions never die. [citation template]

Appendix[]

Connections[]

Dragon Magazine
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